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24 lines
471 B
24 lines
471 B
9 months ago
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using Godot;
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using EGFramework;
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using System;
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using System.Threading.Tasks;
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namespace EGFramework.Examples.Gateway{
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public partial class ViewGateway : Control,IEGFramework
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{
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// Called when the node enters the scene tree for the first time.
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public override void _Ready()
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{
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}
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// Called every frame. 'delta' is the elapsed time since the previous frame.
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public override void _Process(double delta)
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{
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}
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public override void _ExitTree()
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{
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}
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}
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}
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