[gd_scene load_steps=19 format=3 uid="uid://05atvgqt8tku"] [ext_resource type="Texture2D" uid="uid://ss8dh8aaqc4w" path="res://Example/Action3D/SkyBox/lakeside.jpg" id="1_akq3m"] [ext_resource type="Texture2D" uid="uid://31r216hix0wk" path="res://icon.svg" id="2_b66wh"] [ext_resource type="Script" path="res://Example/Action3D/Script/ActionPlayer.cs" id="2_c0s4j"] [ext_resource type="Script" path="res://Example/Action3D/Script/ActionCamera.cs" id="3_ue0e3"] [sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_hbme1"] panorama = ExtResource("1_akq3m") [sub_resource type="Sky" id="Sky_qmmlv"] sky_material = SubResource("PanoramaSkyMaterial_hbme1") [sub_resource type="Environment" id="Environment_dusyb"] background_mode = 2 sky = SubResource("Sky_qmmlv") glow_enabled = true fog_light_color = Color(0.152941, 0.168627, 0.196078, 1) fog_density = 0.05 fog_aerial_perspective = 1.0 fog_height = 0.5 fog_height_density = 0.4 adjustment_brightness = 1.91 [sub_resource type="BoxShape3D" id="BoxShape3D_hm8uo"] size = Vector3(60, 1, 60) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_c0bvn"] albedo_texture = ExtResource("2_b66wh") [sub_resource type="BoxMesh" id="BoxMesh_2gv65"] material = SubResource("StandardMaterial3D_c0bvn") size = Vector3(60, 1, 60) [sub_resource type="BoxShape3D" id="BoxShape3D_4jggu"] [sub_resource type="BoxShape3D" id="BoxShape3D_7005m"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_byd0k"] albedo_color = Color(0, 0.219608, 0.176471, 1) [sub_resource type="BoxMesh" id="BoxMesh_h3y2r"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_r4ehu"] albedo_color = Color(0.517647, 0.886275, 0.807843, 1) rim_enabled = true rim_tint = 0.48 [sub_resource type="BoxMesh" id="BoxMesh_3o4en"] material = SubResource("StandardMaterial3D_r4ehu") size = Vector3(0.5, 0.5, 0.5) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_dv57j"] albedo_color = Color(0.294118, 0.294118, 0.294118, 1) metallic = 1.0 metallic_specular = 1.0 [sub_resource type="BoxMesh" id="BoxMesh_iv7ly"] material = SubResource("StandardMaterial3D_dv57j") size = Vector3(0.6, 0.6, 0.6) [node name="MainGame" type="Node3D"] [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_dusyb") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(0.642788, -0.383022, 0.663414, 0, 0.866025, 0.5, -0.766044, -0.321394, 0.55667, 0, 0, 0) shadow_enabled = true [node name="Ground" type="StaticBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.01419, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="Ground"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00709915, 0.117098, -0.180923) shape = SubResource("BoxShape3D_hm8uo") [node name="MeshInstance3D" type="MeshInstance3D" parent="Ground"] mesh = SubResource("BoxMesh_2gv65") [node name="Area3D" type="Area3D" parent="."] visible = false [node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D"] shape = SubResource("BoxShape3D_4jggu") [node name="Pivot" type="Node3D" parent="."] script = ExtResource("3_ue0e3") [node name="Camera3D" type="Camera3D" parent="Pivot"] transform = Transform3D(1, 0, 0, 0, 0.976296, 0.21644, 0, -0.21644, 0.976296, 0, 1, 2) [node name="Player" type="CharacterBody3D" parent="."] script = ExtResource("2_c0s4j") JumpSpeed = 2.0 FallAcceleration = 9.8 [node name="CollisionShape3D" type="CollisionShape3D" parent="Player"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0296049, -9.53674e-07, 0.00402832) shape = SubResource("BoxShape3D_7005m") [node name="Body" type="MeshInstance3D" parent="Player"] material_override = SubResource("StandardMaterial3D_byd0k") mesh = SubResource("BoxMesh_h3y2r") [node name="Head" type="MeshInstance3D" parent="Player/Body"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.75, 0) mesh = SubResource("BoxMesh_3o4en") [node name="Hair" type="MeshInstance3D" parent="Player/Body"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.8, 0.15) mesh = SubResource("BoxMesh_iv7ly")