using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using EGFramework.UI; using Godot; using LiteDB; using Renci.SshNet; namespace EGFramework.Examples.Test{ public partial class ViewSaveSystem : Node,IEGFramework { public string[][] DataList { get; set; } public string[][] DataList2 { get; set; } public override void _Ready() { DataList = new string[3][]; string[] a = { "Name", "Age" }; DataList[0] = a; string[] b = { "Tom", "18" }; DataList[1] = b; string[] c = { "Jerry", "20" }; DataList[2] = c; this.GetNode("TabContainer").CreateTable(DataList, "Student"); DataStudent dataStudent = new DataStudent("S", 18); DataStudent dataStudent2 = new DataStudent(null, 20); List dataStudents = new List(); dataStudents.Add(dataStudent); dataStudents.Add(dataStudent2); EGodotTable table = this.GetNode("TabContainer").CreateTable(dataStudents, "Teacher"); // Button btn = this.CreateNode