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23 lines
471 B
23 lines
471 B
using Godot; |
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using EGFramework; |
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using System; |
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using System.Threading.Tasks; |
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namespace EGFramework.Examples.Gateway{ |
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public partial class ViewGateway : Control,IEGFramework |
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{ |
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// Called when the node enters the scene tree for the first time. |
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public override void _Ready() |
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{ |
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} |
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// Called every frame. 'delta' is the elapsed time since the previous frame. |
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public override void _Process(double delta) |
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{ |
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} |
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public override void _ExitTree() |
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{ |
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} |
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} |
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}
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