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using Godot;
using System.Collections.Generic;
namespace EGFramework.Examples.ModbusDebugTool{
public partial class ViewMenu : Node,IEGFramework
{
[Export] public PackedScene StorageItem = GD.Load<PackedScene>("res://Example/ModbusDebugTool/Component/modbus_item.tscn");
public PopupMenu MenuAdd;
public PopupMenu MenuSettings;
public GridContainer ModbusItemContainer;
public ViewEdit Edit;
public EasyEvent<ModbusRTU_Response> OnModbusRTUGet { set; get; } = new EasyEvent<ModbusRTU_Response>();
public override void _Ready()
{
MenuAdd = this.GetNode<PopupMenu>("MenuBar/添加");
MenuSettings = this.GetNode<PopupMenu>("MenuBar/设置");
ModbusItemContainer = this.GetNode<GridContainer>("Scroll/ModbusList");
Edit = this.GetNode<ViewEdit>("Edit");
Edit.Visible = false;
this.EGEnabledProtocolTools();
DataModbus dataModbus = this.EGSave().GetObjectFromJson<DataModbus>();
if (dataModbus == null)
{
dataModbus = new DataModbus();
}
this.EGRegisterObject(dataModbus);
RefreshSaveData();
this.EGRegisterMessageEvent<ModbusRTU_Response>((e,sender,ProtocolType)=>{
if(ProtocolType == ProtocolType.SerialPort){
this.AppendMessage("【接收-"+sender+"】 "+e.SourceData.ToStringByHex());
OnModbusRTUGet.Invoke(e);
}
});
this.EGOnMessage<ModbusRTU_Response>();
}
public void OpenEdit(int AddMenuId){
GD.Print(MenuAdd.GetItemText(AddMenuId));
switch(MenuAdd.GetItemText(AddMenuId)){
case "保持寄存器":
this.OnNewEdit(ModbusRegisterType.HoldingRegister);
break;
default:
break;
}
}
public void OpenSettings(int OtherId){
switch(MenuSettings.GetItemText(OtherId)){
case "查看报文":
this.ViewMessage().Visible = true;
break;
case "设置":
this.ViewSettings().Visible = true;
break;
default:
break;
}
}
public void ReadAll(int ReadMenuId){
GD.Print(MenuAdd.GetItemText(ReadMenuId));
}
public void RefreshSaveData(){
ModbusItemContainer.ClearChildren();
if(this.EGGetObject<DataModbus>() != null){
foreach(DataModbusItem item in this.EGGetObject<DataModbus>().Items.Values){
ViewModbusItem viewItem = StorageItem.Instantiate<ViewModbusItem>();
ModbusItemContainer.AddChild(viewItem);
viewItem.LoadData(item);
}
}
}
}
}