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36 lines
876 B
36 lines
876 B
using System; |
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using System.Collections.Generic; |
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using System.Linq; |
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using System.Threading.Tasks; |
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using Godot; |
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namespace EGFramework.Example.SystemExamples.PlayerStorage |
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{ |
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public partial class DataStorageItem : Resource, IItem |
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{ |
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[Export] public int Id { set; get; } |
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[Export] public string Name { set; get; } |
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[Export(PropertyHint.MultilineText)] public string Info { set; get; } |
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[Export] public Texture Icon { set; get; } |
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public Texture GetIcon() |
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{ |
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throw new NotImplementedException(); |
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} |
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public string GetInfo() |
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{ |
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throw new NotImplementedException(); |
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} |
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public int GetItemId() |
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{ |
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throw new NotImplementedException(); |
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} |
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public string GetName() |
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{ |
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throw new NotImplementedException(); |
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} |
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} |
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} |