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using Godot; |
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using System; |
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public partial class ViewProtocolHelper : Node |
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{ |
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public override void _Ready() |
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{ |
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} |
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public override void _ExitTree() |
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{ |
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} |
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public void RefreshConnectList() |
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{ |
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} |
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public void RefreshProtocolList() |
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{ |
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} |
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}
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