基于Godot4.4版本的主题参考。
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="ThemeReference"
config/description="Showcases various Control nodes with their names affixed for easy recognition."
config/version="v1.0s"
config/tags=PackedStringArray("demo", "gui", "official")
run/main_scene="uid://dy11txudwdmgy"
config/features=PackedStringArray("4.4", "C#")
run/low_processor_mode=true
config/icon="res://addons/EGThemeReference/icon.webp"
[display]
window/size/viewport_width=1280
window/size/viewport_height=720
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
window/vsync/vsync_mode=0
[dotnet]
project/assembly_name="ThemeReference"
[file_customization]
folder_colors={
"res://addons/EGThemeReference/Element/Icon/": "blue",
"res://addons/EGThemeReference/Element/StyleBox/": "blue",
"res://addons/EGThemeReference/Element/Theme/": "teal",
"res://addons/EGThemeReference/Third_Part_License/": "yellow"
}
[gui]
theme/custom_font="res://addons/EGThemeReference/Font/SourceHanSansCN/SubsetOTF/CN/SourceHanSansCN-Normal.otf"
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"