You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
54 lines
1.0 KiB
54 lines
1.0 KiB
3 years ago
|
// Colorful FX - Unity Asset
|
||
|
// Copyright (c) 2015 - Thomas Hourdel
|
||
|
// http://www.thomashourdel.com
|
||
|
|
||
|
Shader "Hidden/Colorful/Channel Mixer"
|
||
|
{
|
||
|
Properties
|
||
|
{
|
||
|
_MainTex ("Base (RGB)", 2D) = "white" {}
|
||
|
_Red ("Red Channel", Vector) = (1, 0, 0, 1)
|
||
|
_Green ("Green Channel", Vector) = (0, 1, 0, 1)
|
||
|
_Blue ("Blue Channel", Vector) = (0, 0, 1, 1)
|
||
|
_Constant ("Constant", Vector) = (0, 0, 0, 1)
|
||
|
}
|
||
|
|
||
|
SubShader
|
||
|
{
|
||
|
Pass
|
||
|
{
|
||
|
ZTest Always Cull Off ZWrite Off
|
||
|
Fog { Mode off }
|
||
|
|
||
|
CGPROGRAM
|
||
|
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag
|
||
|
#pragma fragmentoption ARB_precision_hint_fastest
|
||
|
#include "UnityCG.cginc"
|
||
|
|
||
|
sampler2D _MainTex;
|
||
|
half4 _Red;
|
||
|
half4 _Green;
|
||
|
half4 _Blue;
|
||
|
half4 _Constant;
|
||
|
|
||
|
half4 frag(v2f_img i) : SV_Target
|
||
|
{
|
||
|
half4 color = tex2D(_MainTex, i.uv);
|
||
|
|
||
|
half3 result = (color.rrr * _Red)
|
||
|
+ (color.ggg * _Green)
|
||
|
+ (color.bbb * _Blue)
|
||
|
+ _Constant;
|
||
|
|
||
|
return half4(result, color.a);
|
||
|
}
|
||
|
|
||
|
ENDCG
|
||
|
}
|
||
|
}
|
||
|
|
||
|
FallBack off
|
||
|
}
|