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21 lines
517 B
21 lines
517 B
3 years ago
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//========= Copyright 2016-2018, HTC Corporation. All rights reserved. ===========
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using System;
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using UnityEngine;
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namespace HTC.UnityPlugin.Pointer3D
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{
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[Obsolete]
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public class DefaultGenerator : BaseRaySegmentGenerator
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{
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public override void ResetSegments() { }
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public override bool NextSegment(out Vector3 direction, out float distance)
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{
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direction = transform.forward;
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distance = float.PositiveInfinity;
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return true;
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}
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}
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}
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