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32 lines
1.0 KiB
32 lines
1.0 KiB
3 years ago
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//========= Copyright 2016-2018, HTC Corporation. All rights reserved. ===========
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.EventSystems;
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namespace HTC.UnityPlugin.Pointer3D
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{
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public class GraphicRaycastMethod : BaseRaycastMethod
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{
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[SerializeField]
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private Canvas m_Canvas;
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[SerializeField]
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private bool m_IgnoreReversedGraphics = true;
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public Canvas canvas { get { return m_Canvas; } set { m_Canvas = value; } }
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public bool ignoreReversedGraphics { get { return m_IgnoreReversedGraphics; } set { m_IgnoreReversedGraphics = value; } }
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#if UNITY_EDITOR
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protected virtual void Reset()
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{
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if (m_Canvas == null)
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{
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m_Canvas = FindObjectOfType<Canvas>();
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}
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}
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#endif
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public override void Raycast(Ray ray, float distance, List<RaycastResult> raycastResults)
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{
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CanvasRaycastMethod.Raycast(canvas, ignoreReversedGraphics, ray, distance, raycaster, raycastResults);
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}
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}
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}
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