VR模拟枪支打靶,消灭鬼怪,换弹以及上弦等等硬核枪支操作。 使用HTCVive设备,开启SteamVR进行游玩。
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//========= Copyright 2016-2018, HTC Corporation. All rights reserved. ===========
using System;
using System.Collections.Generic;
using UnityEngine;
namespace HTC.UnityPlugin.Utility
{
public static class ChangeProp
{
public static bool Set<T>(ref T currentValue, T newValue, Func<T, T, bool> equalFunc = null)
{
if (equalFunc == null)
{
if (EqualityComparer<T>.Default.Equals(currentValue, newValue)) { return false; }
}
else
{
if (equalFunc(currentValue, newValue)) { return false; }
}
currentValue = newValue;
return true;
}
private static bool Vector3CubeApprox(Vector3 a, Vector3 b) { return Mathf.Approximately(a.x, b.x) && Mathf.Approximately(a.y, b.y) && Mathf.Approximately(a.z, b.z); }
private static bool Vector3SphereApprox(Vector3 a, Vector3 b) { return Mathf.Approximately((a - b).sqrMagnitude, 0f); }
private static bool Vector2CubeApprox(Vector2 a, Vector2 b) { return Mathf.Approximately(a.x, b.x) && Mathf.Approximately(a.y, b.y); }
private static bool Vector2SphereApprox(Vector2 a, Vector2 b) { return Mathf.Approximately((a - b).sqrMagnitude, 0f); }
private static bool QuaternionApprox(Quaternion a, Quaternion b) { return Mathf.Approximately(Quaternion.Angle(a, b), 0f); }
}
}