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20 lines
397 B
20 lines
397 B
3 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class MenuController_2 : MonoBehaviour {
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public GameObject[] menuObjs;
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public void closeAllMenu() {
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foreach (GameObject i in menuObjs) {
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i.SetActive(false);
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}
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}
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public void openMenu(int i) {
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closeAllMenu();
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menuObjs[i].SetActive(true);
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}
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}
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