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14 lines
445 B
14 lines
445 B
3 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ShopMenu : MonoBehaviour {
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//购买道具,一次性购买后无需第二次购买
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//弹药的话,直接补充至上限
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//其他的道具(枪支,配件等)购买后会从商店里消失
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//通过拖拽实现购买与贩卖
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public void buyItem(/*Transform outside_, Vector3 icon_, Transform target_, Transform self_*/) {
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}
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}
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