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12 lines
253 B
12 lines
253 B
3 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class AutoDestroy : MonoBehaviour {
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public float DestoryTime;
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// Use this for initialization
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void Start () {
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Destroy(gameObject, DestoryTime);
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}
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}
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