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20 lines
470 B
20 lines
470 B
3 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class SkyRotate : MonoBehaviour {
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public int rotateSpeed;
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private float localAngles;
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// Use this for initialization
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void Start () {
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localAngles = 0f;
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}
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// Update is called once per frame
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void Update () {
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localAngles = RenderSettings.skybox.GetFloat("_Rotation");
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RenderSettings.skybox.SetFloat("_Rotation", localAngles + 0.05f);
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}
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}
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