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15 lines
287 B
15 lines
287 B
3 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class VoiceController_ : MonoBehaviour {
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public AudioSource[] audioAll;
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public void StopAllAudio() {
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foreach (AudioSource a in audioAll) {
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a.Stop();
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}
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}
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}
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