VR模拟枪支打靶,消灭鬼怪,换弹以及上弦等等硬核枪支操作。 使用HTCVive设备,开启SteamVR进行游玩。
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

339 lines
9.0 KiB

3 years ago
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400000}
- 61: {fileID: 6100000}
m_Layer: 0
m_Name: Slider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100002
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400002}
- 61: {fileID: 6100002}
m_Layer: 0
m_Name: Slider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100004
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400004}
- 61: {fileID: 6100004}
m_Layer: 0
m_Name: Collider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100006
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400006}
m_Layer: 0
m_Name: Platform12x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100008
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400008}
- 212: {fileID: 21200000}
m_Layer: 0
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100010
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400010}
- 212: {fileID: 21200002}
m_Layer: 0
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100012
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400012}
- 212: {fileID: 21200004}
m_Layer: 0
m_Name: PrototypeWhite04x01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: .0352930017, y: .312339991, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400006}
m_RootOrder: 5
--- !u!4 &400002
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100002}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 7.46369982, y: .312339991, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400006}
m_RootOrder: 4
--- !u!4 &400004
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100004}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400006}
m_RootOrder: 0
--- !u!4 &400006
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100006}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 400004}
- {fileID: 400010}
- {fileID: 400012}
- {fileID: 400008}
- {fileID: 400002}
- {fileID: 400000}
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!4 &400008
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100008}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400006}
m_RootOrder: 3
--- !u!4 &400010
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100010}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 5, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400006}
m_RootOrder: 1
--- !u!4 &400012
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100012}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 2.5, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400006}
m_RootOrder: 2
--- !u!61 &6100000
BoxCollider2D:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_Material: {fileID: 6200000, guid: 3626fe8e008014f6bbd19bb72937b311, type: 2}
m_IsTrigger: 0
m_UsedByEffector: 0
m_Offset: {x: 0, y: 0}
serializedVersion: 2
m_Size: {x: .0789461583, y: .630895197}
--- !u!61 &6100002
BoxCollider2D:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100002}
m_Enabled: 1
m_Material: {fileID: 6200000, guid: 3626fe8e008014f6bbd19bb72937b311, type: 2}
m_IsTrigger: 0
m_UsedByEffector: 0
m_Offset: {x: 0, y: 0}
serializedVersion: 2
m_Size: {x: .0789461583, y: .630895197}
--- !u!61 &6100004
BoxCollider2D:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100004}
m_Enabled: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_Offset: {x: 3.74799466, y: .31223774}
serializedVersion: 2
m_Size: {x: 7.39685869, y: .621786356}
--- !u!212 &21200000
SpriteRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100008}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_LightmapIndex: 255
m_LightmapIndexDynamic: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_UseReflectionProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ReflectionProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_EnlightenSystemBuildParameters: {fileID: 0}
m_GIBackfaceCull: 0
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!212 &21200002
SpriteRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100010}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_LightmapIndex: 255
m_LightmapIndexDynamic: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_UseReflectionProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ReflectionProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_EnlightenSystemBuildParameters: {fileID: 0}
m_GIBackfaceCull: 0
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!212 &21200004
SpriteRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100012}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_LightmapIndex: 255
m_LightmapIndexDynamic: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_UseReflectionProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ReflectionProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_EnlightenSystemBuildParameters: {fileID: 0}
m_GIBackfaceCull: 0
m_SortingLayerID: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d90a8faf6fb9540b084ef2825cc3a5dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 100006}
m_IsPrefabParent: 1
m_IsExploded: 1