VR模拟枪支打靶,消灭鬼怪,换弹以及上弦等等硬核枪支操作。 使用HTCVive设备,开启SteamVR进行游玩。
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

137 lines
3.4 KiB

3 years ago
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400000}
- 20: {fileID: 2000000}
- 124: {fileID: 12400000}
- 92: {fileID: 9200000}
- 81: {fileID: 8100000}
- 114: {fileID: 11400002}
- 114: {fileID: 11400000}
m_Layer: 0
m_Name: HandheldCamera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: -.707106829, z: 0, w: .707106829}
m_LocalPosition: {x: 194.850006, y: 46.1300011, z: -41.0229988}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!20 &2000000
Camera:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: .192156866, g: .301960796, b: .474509805, a: .0196078438}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 5
far clip plane: 4000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_HDR: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: .0219999999
--- !u!81 &8100000
AudioListener:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
--- !u!92 &9200000
Behaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a62942d9af3f36d448094c6ed1f214dd, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Target: {fileID: 0}
m_AutoTargetPlayer: 1
m_UpdateType: 0
m_FovAdjustTime: .100000001
m_ZoomAmountMultiplier: 3
m_IncludeEffectsInSize: 0
--- !u!114 &11400002
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d947636a9390f6a46a121124154e6e3f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Target: {fileID: 0}
m_AutoTargetPlayer: 1
m_UpdateType: 0
m_RotationRange: {x: 90, y: 360}
m_FollowSpeed: .0199999996
m_SwaySpeed: .5
m_BaseSwayAmount: .699999988
m_TrackingSwayAmount: .400000006
m_TrackingBias: .300000012
--- !u!124 &12400000
Behaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 100000}
m_IsPrefabParent: 1