VR模拟枪支打靶,消灭鬼怪,换弹以及上弦等等硬核枪支操作。 使用HTCVive设备,开启SteamVR进行游玩。
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

150 lines
4.1 KiB

3 years ago
fileFormatVersion: 2
guid: 76df4ff974e0c214a83f646e354fa037
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: arms_full001
100002: finger_index_base.R001
100004: finger_index_mid.R001
100006: finger_index_tip.R001
100008: finger_index_tip.R_end001
100010: finger_middle_base.R001
100012: finger_middle_mid.R001
100014: finger_middle_tip.R001
100016: finger_middle_tip.R_end001
100018: finger_pinky_base.R001
100020: finger_pinky_mid.R001
100022: finger_pinky_tip.R001
100024: finger_pinky_tip.R_end001
100026: finger_ring_base.R001
100028: finger_ring_mid.R001
100030: finger_ring_tip.R001
100032: finger_ring_tip.R_end001
100034: finger_thumb_base.R001
100036: finger_thumb_mid.R001
100038: finger_thumb_tip.R001
100040: finger_thumb_tip.R_end001
100042: forearm_twist_wrist.R001
100044: forearm_twist_wrist.R_end001
100046: hand_index_base.R001
100048: hand_middle_base.R001
100050: hand_pinky_base.R001
100052: hand_ring_base.R001
100054: //RootNode
400000: arms_full001
400002: finger_index_base.R001
400004: finger_index_mid.R001
400006: finger_index_tip.R001
400008: finger_index_tip.R_end001
400010: finger_middle_base.R001
400012: finger_middle_mid.R001
400014: finger_middle_tip.R001
400016: finger_middle_tip.R_end001
400018: finger_pinky_base.R001
400020: finger_pinky_mid.R001
400022: finger_pinky_tip.R001
400024: finger_pinky_tip.R_end001
400026: finger_ring_base.R001
400028: finger_ring_mid.R001
400030: finger_ring_tip.R001
400032: finger_ring_tip.R_end001
400034: finger_thumb_base.R001
400036: finger_thumb_mid.R001
400038: finger_thumb_tip.R001
400040: finger_thumb_tip.R_end001
400042: forearm_twist_wrist.R001
400044: forearm_twist_wrist.R_end001
400046: hand_index_base.R001
400048: hand_middle_base.R001
400050: hand_pinky_base.R001
400052: hand_ring_base.R001
400054: //RootNode
2100000: No Name
4300000: arms_full001
7400000: Take 001
9500000: //RootNode
13700000: arms_full001
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.0254
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: