VR模拟枪支打靶,消灭鬼怪,换弹以及上弦等等硬核枪支操作。 使用HTCVive设备,开启SteamVR进行游玩。
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3 years ago
// Colorful FX - Unity Asset
// Copyright (c) 2015 - Thomas Hourdel
// http://www.thomashourdel.com
Shader "Hidden/Colorful/GrainyBlur"
{
Properties
{
_MainTex ("Base (RGB)", 2D) = "white" {}
_Params ("Radius (X) Samples (Y)", Vector) = (32, 16, 0, 0)
}
SubShader
{
ZTest Always Cull Off ZWrite Off
Fog { Mode off }
Pass
{
CGPROGRAM
#pragma vertex vert_img
#pragma fragment frag
#pragma fragmentoption ARB_precision_hint_fastest
#pragma target 3.0
#pragma glsl
#include "UnityCG.cginc"
sampler2D _MainTex;
half2 _Params;
half4 frag(v2f_img i) : SV_Target
{
half p = _Params.x / _ScreenParams.y;
half4 c = half4(0.0, 0.0, 0.0, 0.0);
float r = sin(dot(i.uv, half2(1233.224, 1743.335)));
half2 rv = half2(0.0, 0.0);
for(int k = 0; k < int(_Params.y); k++)
{
r = frac(3712.65 * r + 0.61432);
rv.x = (r - 0.5) * 2.0;
r = frac(3712.65 * r + 0.61432);
rv.y = (r - 0.5) * 2.0;
c += tex2Dlod(_MainTex, half4(i.uv + rv * p, 0.0, 0.0));
}
return c / _Params.y;
}
ENDCG
}
}
FallBack off
}