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14 lines
373 B
14 lines
373 B
3 years ago
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//========= Copyright 2016-2018, HTC Corporation. All rights reserved. ===========
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.EventSystems;
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namespace HTC.UnityPlugin.Pointer3D
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{
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public interface IRaycastMethod
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{
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bool enabled { get; }
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void Raycast(Ray ray, float distance, List<RaycastResult> raycastResults);
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}
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}
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