using HTC.UnityPlugin.Utility; using HTC.UnityPlugin.Vive; using System; using UnityEngine; using UnityEngine.Events; using UnityEngine.EventSystems; using UnityEngine.Serialization; // demonstrate of dragging things useing built in EventSystem handlers public class Draggable : GrabbableBase , IInitializePotentialDragHandler , IBeginDragHandler , IDragHandler , IEndDragHandler { [Serializable] public class UnityEventDraggable : UnityEvent { } public class Grabber : IGrabber { private static ObjectPool m_pool; public static Grabber Get(PointerEventData eventData) { if (m_pool == null) { m_pool = new ObjectPool(() => new Grabber()); } var grabber = m_pool.Get(); grabber.eventData = eventData; return grabber; } public static void Release(Grabber grabber) { grabber.eventData = null; m_pool.Release(grabber); } public PointerEventData eventData { get; private set; } public RigidPose grabberOrigin { get { var cam = eventData.pointerPressRaycast.module.eventCamera; var ray = cam.ScreenPointToRay(eventData.position); return new RigidPose(ray.origin, Quaternion.LookRotation(ray.direction, cam.transform.up)); } } public RigidPose grabOffset { get { return grabber2hit * hit2pivot; } set { } } public RigidPose grabber2hit { get; set; } public RigidPose hit2pivot { get; set; } public float hitDistance { get { return grabber2hit.pos.z; } set { var p = grabber2hit; p.pos.z = value; grabber2hit = p; } } } private IndexedTable m_eventGrabberSet; [FormerlySerializedAs("initGrabDistance")] [SerializeField] private float m_initGrabDistance = 0.5f; [Range(MIN_FOLLOWING_DURATION, MAX_FOLLOWING_DURATION)] [FormerlySerializedAs("followingDuration")] [SerializeField] private float m_followingDuration = DEFAULT_FOLLOWING_DURATION; [FormerlySerializedAs("overrideMaxAngularVelocity")] [SerializeField] private bool m_overrideMaxAngularVelocity = true; [FormerlySerializedAs("unblockableGrab")] [SerializeField] private bool m_unblockableGrab = true; [FormerlySerializedAs("afterGrabbed")] [SerializeField] private UnityEventDraggable m_afterGrabbed = new UnityEventDraggable(); [FormerlySerializedAs("beforeRelease")] [SerializeField] private UnityEventDraggable m_beforeRelease = new UnityEventDraggable(); [FormerlySerializedAs("onDrop")] [SerializeField] private UnityEventDraggable m_onDrop = new UnityEventDraggable(); // change rigidbody drop velocity here public bool isDragged { get { return isGrabbed; } } public PointerEventData draggedEvent { get { return isGrabbed ? currentGrabber.eventData : null; } } public float initGrabDistance { get { return m_initGrabDistance; } set { m_initGrabDistance = value; } } public override float followingDuration { get { return m_followingDuration; } set { m_followingDuration = Mathf.Clamp(value, MIN_FOLLOWING_DURATION, MAX_FOLLOWING_DURATION); } } public override bool overrideMaxAngularVelocity { get { return m_overrideMaxAngularVelocity; } set { m_overrideMaxAngularVelocity = value; } } public bool unblockableGrab { get { return m_unblockableGrab; } set { m_unblockableGrab = value; } } public UnityEventDraggable afterGrabbed { get { return m_afterGrabbed; } } public UnityEventDraggable beforeRelease { get { return m_beforeRelease; } } public UnityEventDraggable onDrop { get { return m_onDrop; } } private bool moveByVelocity { get { return !unblockableGrab && grabRigidbody != null && !grabRigidbody.isKinematic; } } [Obsolete("Use grabRigidbody instead")] public Rigidbody rigid { get { return grabRigidbody; } set { grabRigidbody = value; } } protected override void Awake() { base.Awake(); afterGrabberGrabbed += () => m_afterGrabbed.Invoke(this); beforeGrabberReleased += () => m_beforeRelease.Invoke(this); onGrabberDrop += () => m_onDrop.Invoke(this); } protected virtual void OnDisable() { ClearGrabbers(true); ClearEventGrabberSet(); } private void ClearEventGrabberSet() { if (m_eventGrabberSet == null) { return; } for (int i = m_eventGrabberSet.Count - 1; i >= 0; --i) { Grabber.Release(m_eventGrabberSet.GetValueByIndex(i)); } m_eventGrabberSet.Clear(); } public virtual void OnInitializePotentialDrag(PointerEventData eventData) { eventData.useDragThreshold = false; } public virtual void OnBeginDrag(PointerEventData eventData) { var hitDistance = 0f; switch (eventData.button) { case PointerEventData.InputButton.Middle: case PointerEventData.InputButton.Right: hitDistance = Mathf.Min(eventData.pointerPressRaycast.distance, m_initGrabDistance); break; case PointerEventData.InputButton.Left: hitDistance = eventData.pointerPressRaycast.distance; break; default: return; } var grabber = Grabber.Get(eventData); grabber.grabber2hit = new RigidPose(new Vector3(0f, 0f, hitDistance), Quaternion.identity); grabber.hit2pivot = RigidPose.FromToPose(grabber.grabberOrigin * grabber.grabber2hit, new RigidPose(transform)); if (m_eventGrabberSet == null) { m_eventGrabberSet = new IndexedTable(); } m_eventGrabberSet.Add(eventData, grabber); AddGrabber(grabber); } protected virtual void FixedUpdate() { if (isGrabbed && moveByVelocity) { OnGrabRigidbody(); } } protected virtual void Update() { if (!isGrabbed) { return; } if (!moveByVelocity) { RecordLatestPosesForDrop(Time.time, 0.05f); OnGrabTransform(); } var scrollDelta = currentGrabber.eventData.scrollDelta * 0.01f; if (scrollDelta != Vector2.zero) { currentGrabber.hitDistance = Mathf.Max(0f, currentGrabber.hitDistance + scrollDelta.y); } } public virtual void OnDrag(PointerEventData eventData) { } public virtual void OnEndDrag(PointerEventData eventData) { if (m_eventGrabberSet == null) { return; } Grabber grabber; if (!m_eventGrabberSet.TryGetValue(eventData, out grabber)) { return; } RemoveGrabber(grabber); m_eventGrabberSet.Remove(eventData); Grabber.Release(grabber); } }