%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: ScopeCamera m_Shader: {fileID: 4800000, guid: 0db9d28ebc212384183b871007098a9c, type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _AlphaTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _GlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 8400000, guid: b96775fcdef568046b96da6424c193a8, type: 2} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Normal: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _NormalMapII: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ReflectionTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ShadowOffset: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ShoreTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TranslucencyMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _snow: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - PixelSnap: 0 - _BumpScale: 1 - _Cull: 2 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _EnableExternalAlpha: 0 - _Freezeeffectnormal: 4.77537 - _FresnelScale: 0.75 - _GerstnerIntensity: 1 - _Gloss: 0.3252537 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Ice_fresnel: 0.4528386 - _LocalGlobal: 0 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shininess: 200 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SquashAmount: 1 - _SrcBlend: 1 - _Transparency: 0.490779 - _UVSec: 0 - _WindQuality: 0 - _ZWrite: 1 - _snow_slider: 7.350427 m_Colors: - _AnimationDirection: {r: 1, g: 1, b: 1, a: 1} - _AnimationTiling: {r: 2.2, g: 2.2, b: -1.1, a: -1.1} - _BaseColor: {r: 0.53999996, g: 0.95, b: 0.98999995, a: 0.5} - _BaseScale: {r: 1, g: 1, b: 1, a: 0} - _BumpDirection: {r: 1, g: 1, b: -1, a: 1} - _BumpTiling: {r: 1, g: 1, b: -2, a: 3} - _Color: {r: 1, g: 1, b: 1, a: 1} - _DistortParams: {r: 1, g: 1, b: 2, a: 1.15} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _Flip: {r: 1, g: 1, b: 1, a: 1} - _Foam: {r: 0.1, g: 0.375, b: 0, a: 0} - _GAmplitude: {r: 0.3, g: 0.35, b: 0.25, a: 0.25} - _GDirectionAB: {r: 0.3, g: 0.85, b: 0.85, a: 0.25} - _GDirectionCD: {r: 0.1, g: 0.9, b: 0.5, a: 0.5} - _GFrequency: {r: 1.3, g: 1.35, b: 1.25, a: 1.25} - _GSpeed: {r: 1.2, g: 1.375, b: 1.1, a: 1.5} - _GSteepness: {r: 1, g: 1, b: 1, a: 1} - _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1} - _InvFadeParemeter: {r: 0.15, g: 0.15, b: 0.5, a: 1} - _ReflectionColor: {r: 0.53999996, g: 0.95, b: 0.98999995, a: 0.5} - _RendererColor: {r: 1, g: 1, b: 1, a: 1} - _SpecularColor: {r: 0.72, g: 0.72, b: 0.72, a: 1} - _TreeInstanceColor: {r: 1, g: 1, b: 1, a: 1} - _TreeInstanceScale: {r: 1, g: 1, b: 1, a: 1} - _WorldLightDir: {r: 0, g: 0.1, b: -0.5, a: 0}