%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &100000 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 6 m_Component: - component: {fileID: 400000} - component: {fileID: 3300000} - component: {fileID: 2300000} m_Layer: 0 m_Name: Debris_el1_LOD1(Clone) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!1 &100002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 6 m_Component: - component: {fileID: 400002} - component: {fileID: 3300002} - component: {fileID: 2300002} m_Layer: 0 m_Name: Debris_el1(Clone) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!1 &100004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 6 m_Component: - component: {fileID: 400004} - component: {fileID: 3300004} - component: {fileID: 2300004} m_Layer: 0 m_Name: Debris_el4_LOD1(Clone) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!1 &100006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 6 m_Component: - component: {fileID: 400006} - component: {fileID: 3300006} - component: {fileID: 2300006} m_Layer: 0 m_Name: Debris_el4(Clone) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!1 &100008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 6 m_Component: - component: {fileID: 400008} - component: {fileID: 3300008} - component: {fileID: 2300008} m_Layer: 0 m_Name: Debris_el3_LOD1(Clone) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!1 &100010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 6 m_Component: - component: {fileID: 400010} - component: {fileID: 3300010} - component: {fileID: 2300010} m_Layer: 0 m_Name: Debris_el3(Clone) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!1 &100012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 6 m_Component: - component: {fileID: 400012} - component: {fileID: 3300012} - component: {fileID: 2300012} m_Layer: 0 m_Name: Debris_el2_LOD1(Clone) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!1 &100014 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 6 m_Component: - component: {fileID: 400014} - component: {fileID: 3300014} - component: {fileID: 2300014} m_Layer: 0 m_Name: Debris_el2(Clone) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!1 &100016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 6 m_Component: - component: {fileID: 400016} - component: {fileID: 3300016} - component: {fileID: 2300016} m_Layer: 0 m_Name: Debris_el1_LOD1(Clone) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!1 &100018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 6 m_Component: - component: {fileID: 400018} - component: {fileID: 3300018} - component: {fileID: 2300018} m_Layer: 0 m_Name: Debris_el1(Clone) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!1 &100020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 6 m_Component: - component: {fileID: 400020} - component: {fileID: 20500000} m_Layer: 0 m_Name: Debris_grup1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &400000 Transform: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100000} m_LocalRotation: {x: -0.003775101, y: 0.31555077, z: -0.20488226, w: 0.9265187} m_LocalPosition: {x: -0.17166333, y: 0, z: 0.21742254} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400020} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &400002 Transform: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100002} m_LocalRotation: {x: -0.003775101, y: 0.31555077, z: -0.20488226, w: 0.9265187} m_LocalPosition: {x: -0.17166333, y: 0, z: 0.21742254} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400020} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &400004 Transform: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100004} m_LocalRotation: {x: -0.031835735, y: 0.102173515, z: 0.20570137, w: 0.9727456} m_LocalPosition: {x: -0.0069203326, y: 0.015541505, z: 0.1465042} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400020} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &400006 Transform: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100006} m_LocalRotation: {x: -0.031835735, y: 0.102173515, z: 0.20570137, w: 0.9727456} m_LocalPosition: {x: -0.0069203326, y: 0.015541505, z: 0.1465042} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400020} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &400008 Transform: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100008} m_LocalRotation: {x: -0.073786594, y: -0.8480809, z: 0.0433459, w: 0.5229107} m_LocalPosition: {x: 0.31234854, y: 0.013847039, z: -0.05328299} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400020} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &400010 Transform: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100010} m_LocalRotation: {x: -0.073786594, y: -0.8480809, z: 0.0433459, w: 0.5229107} m_LocalPosition: {x: 0.31234854, y: 0.013847039, z: -0.05328299} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400020} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &400012 Transform: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100012} m_LocalRotation: {x: -0.15430416, y: 0.18237174, z: 0.069974735, w: 0.9685218} m_LocalPosition: {x: -0.22361791, y: 0, z: -0.30907822} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400020} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &400014 Transform: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100014} m_LocalRotation: {x: -0.15430416, y: 0.18237174, z: 0.069974735, w: 0.9685218} m_LocalPosition: {x: -0.22361791, y: 0, z: -0.30907822} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400020} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &400016 Transform: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100016} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.064248614, y: 0.010695279, z: -0.21354848} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400020} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &400018 Transform: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100018} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.064248614, y: 0.010695279, z: -0.21354848} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 400020} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &400020 Transform: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100020} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 400018} - {fileID: 400016} - {fileID: 400014} - {fileID: 400012} - {fileID: 400010} - {fileID: 400008} - {fileID: 400006} - {fileID: 400004} - {fileID: 400002} - {fileID: 400000} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2300000 MeshRenderer: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100000} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_Materials: - {fileID: 2100000, guid: 01ae2bf9e3745f646be92e37465c8099, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &2300002 MeshRenderer: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100002} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_Materials: - {fileID: 2100000, guid: 01ae2bf9e3745f646be92e37465c8099, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &2300004 MeshRenderer: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100004} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_Materials: - {fileID: 2100000, guid: 01ae2bf9e3745f646be92e37465c8099, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &2300006 MeshRenderer: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100006} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_Materials: - {fileID: 2100000, guid: 01ae2bf9e3745f646be92e37465c8099, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &2300008 MeshRenderer: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100008} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_Materials: - {fileID: 2100000, guid: 01ae2bf9e3745f646be92e37465c8099, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &2300010 MeshRenderer: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100010} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_Materials: - {fileID: 2100000, guid: 01ae2bf9e3745f646be92e37465c8099, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &2300012 MeshRenderer: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100012} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_Materials: - {fileID: 2100000, guid: 01ae2bf9e3745f646be92e37465c8099, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &2300014 MeshRenderer: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100014} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_Materials: - {fileID: 2100000, guid: 01ae2bf9e3745f646be92e37465c8099, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &2300016 MeshRenderer: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100016} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_Materials: - {fileID: 2100000, guid: 01ae2bf9e3745f646be92e37465c8099, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &2300018 MeshRenderer: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100018} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_Materials: - {fileID: 2100000, guid: 01ae2bf9e3745f646be92e37465c8099, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &3300000 MeshFilter: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100000} m_Mesh: {fileID: 4300000, guid: 0919e4f277fca8c4296641201810f06f, type: 3} --- !u!33 &3300002 MeshFilter: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100002} m_Mesh: {fileID: 4300000, guid: 07a9ae66edded254d8eb13a3a4f37b88, type: 3} --- !u!33 &3300004 MeshFilter: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100004} m_Mesh: {fileID: 4300000, guid: 0643ae5600c33c849a47dbc5a795544a, type: 3} --- !u!33 &3300006 MeshFilter: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100006} m_Mesh: {fileID: 4300000, guid: 1a4cb07f16a36634ea4bd482fb7db80b, type: 3} --- !u!33 &3300008 MeshFilter: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100008} m_Mesh: {fileID: 4300000, guid: a0bbb8143aa61134ea825560e1078790, type: 3} --- !u!33 &3300010 MeshFilter: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100010} m_Mesh: {fileID: 4300000, guid: b278bb5aa20b3db48b64781b53ab44df, type: 3} --- !u!33 &3300012 MeshFilter: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100012} m_Mesh: {fileID: 4300000, guid: 5d13bfe5f48db1e4b88539c3b0ff739c, type: 3} --- !u!33 &3300014 MeshFilter: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100014} m_Mesh: {fileID: 4300000, guid: 599e36673c0f51a48bbcf4b56d7f3409, type: 3} --- !u!33 &3300016 MeshFilter: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100016} m_Mesh: {fileID: 4300000, guid: 0919e4f277fca8c4296641201810f06f, type: 3} --- !u!33 &3300018 MeshFilter: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100018} m_Mesh: {fileID: 4300000, guid: 07a9ae66edded254d8eb13a3a4f37b88, type: 3} --- !u!205 &20500000 LODGroup: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100020} serializedVersion: 2 m_LocalReferencePoint: {x: -0.013221055, y: 0.015185386, z: 0.16430432} m_Size: 0.69503504 m_FadeMode: 0 m_AnimateCrossFading: 0 m_LODs: - screenRelativeHeight: 0.23678279 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 2300018} - renderer: {fileID: 2300014} - renderer: {fileID: 2300010} - renderer: {fileID: 2300006} - renderer: {fileID: 2300002} - screenRelativeHeight: 0.04004078 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 2300016} - renderer: {fileID: 2300012} - renderer: {fileID: 2300008} - renderer: {fileID: 2300004} - renderer: {fileID: 2300000} m_Enabled: 1 --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_SourcePrefab: {fileID: 0} m_RootGameObject: {fileID: 100020} m_IsPrefabAsset: 1