You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
82 lines
1.7 KiB
82 lines
1.7 KiB
// Colorful FX - Unity Asset |
|
// Copyright (c) 2015 - Thomas Hourdel |
|
// http://www.thomashourdel.com |
|
|
|
Shader "Hidden/Colorful/Shadows Midtones Highlights" |
|
{ |
|
Properties |
|
{ |
|
_MainTex ("Base (RGB)", 2D) = "white" {} |
|
_Shadows ("Shadows (RGB)", Vector) = (1, 1, 1, 1) |
|
_Midtones ("Midtones (RGB)", Vector) = (1, 1, 1, 1) |
|
_Highlights ("Highlights (RGB)", Vector) = (1, 1, 1, 1) |
|
_Amount ("Amount (Float)", Range(0, 1)) = 1 |
|
} |
|
|
|
CGINCLUDE |
|
|
|
#include "UnityCG.cginc" |
|
|
|
sampler2D _MainTex; |
|
half4 _Shadows; // Lift | Offset |
|
half4 _Midtones; // Gamma |
|
half4 _Highlights; // Gain | Slope |
|
half _Amount; |
|
|
|
half4 frag_lgg(v2f_img i) : SV_Target |
|
{ |
|
half3 oc = tex2D(_MainTex, i.uv).rgb; |
|
half3 color = oc + (_Shadows.rgb * 0.5 - 0.5) * (1.0 - oc); |
|
color = saturate(color); |
|
color *= _Highlights.rgb; |
|
color = pow(color, 1.0 / _Midtones.rgb); |
|
color = saturate(color); |
|
return half4(lerp(oc, color, _Amount), 1.0); |
|
} |
|
|
|
half4 frag_cdl(v2f_img i) : SV_Target |
|
{ |
|
half3 oc = tex2D(_MainTex, i.uv).rgb; |
|
half3 color = oc * _Highlights.rgb; |
|
color = saturate(color); |
|
color = color + (_Shadows.rgb * 0.5 - 0.5); |
|
color = saturate(color); |
|
color = pow(color, 1.0 / _Midtones.rgb); |
|
color = saturate(color); |
|
return half4(lerp(oc, color, _Amount), 1.0); |
|
} |
|
|
|
ENDCG |
|
|
|
SubShader |
|
{ |
|
ZTest Always Cull Off ZWrite Off |
|
Fog { Mode off } |
|
|
|
// (0) LGG |
|
Pass |
|
{ |
|
CGPROGRAM |
|
|
|
#pragma vertex vert_img |
|
#pragma fragment frag_lgg |
|
#pragma fragmentoption ARB_precision_hint_fastest |
|
|
|
ENDCG |
|
} |
|
|
|
// (1) CDL |
|
Pass |
|
{ |
|
CGPROGRAM |
|
|
|
#pragma vertex vert_img |
|
#pragma fragment frag_cdl |
|
#pragma fragmentoption ARB_precision_hint_fastest |
|
|
|
ENDCG |
|
} |
|
} |
|
|
|
FallBack off |
|
}
|
|
|