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47 lines
947 B
47 lines
947 B
// Colorful FX - Unity Asset |
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// Copyright (c) 2015 - Thomas Hourdel |
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// http://www.thomashourdel.com |
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Shader "Hidden/Colorful/Smart Saturation" |
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{ |
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Properties |
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{ |
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_MainTex ("Base (RGB)", 2D) = "white" {} |
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_Curve ("Curve Texture (A)", 2D) = "white" {} |
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_Boost ("Saturation Boost (Float)", Float) = 1.0 |
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} |
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SubShader |
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{ |
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ZTest Always Cull Off ZWrite Off |
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Fog { Mode off } |
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Pass |
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{ |
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CGPROGRAM |
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#pragma vertex vert_img |
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#pragma fragment frag |
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#pragma fragmentoption ARB_precision_hint_fastest |
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#include "UnityCG.cginc" |
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#include "./Colorful.cginc" |
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sampler2D _MainTex; |
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sampler2D _Curve; |
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half _Boost; |
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half4 frag(v2f_img i) : SV_Target |
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{ |
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half4 color = tex2D(_MainTex, i.uv); |
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half3 hsv = RGBtoHSV(color.rgb); |
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half s = tex2D(_Curve, half2(hsv.y, 0.5)).a * 2.0 * hsv.y; |
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color.rgb = HSVtoRGB(half3(hsv.x, s * _Boost, hsv.z)); |
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return color; |
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} |
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ENDCG |
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} |
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} |
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FallBack off |
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}
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