VR模拟枪支打靶,消灭鬼怪,换弹以及上弦等等硬核枪支操作。 使用HTCVive设备,开启SteamVR进行游玩。
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//========= Copyright 2016-2018, HTC Corporation. All rights reserved. ===========
using System.Collections.Generic;
namespace HTC.UnityPlugin.Utility
{
public class OrderedIndexedTable<TKey, TValue> : IndexedTable<TKey, TValue>
{
public OrderedIndexedTable() : base() { }
public OrderedIndexedTable(int capacity) : base(capacity) { }
public void Insert(int index, TKey key, TValue value)
{
m_Dictionary.Add(key, index); // exception here if already contains key
m_KeyList.Insert(index, key);
m_ValueList.Insert(index, value);
for (int i = index + 1, imax = m_Dictionary.Count; i < imax; ++i)
{
m_Dictionary[m_KeyList[i]] = i;
}
}
public void Insert(int index, KeyValuePair<TKey, TValue> item)
{
Insert(index, item.Key, item.Value);
}
public override void RemoveAt(int index)
{
m_Dictionary.Remove(m_KeyList[index]);
m_KeyList.RemoveAt(index);
m_ValueList.RemoveAt(index);
for (int i = index, imax = m_Dictionary.Count; i < imax; ++i)
{
m_Dictionary[m_KeyList[i]] = i;
}
}
public TKey GetFirstKey() { return m_KeyList[0]; }
public bool TryGetFirstKey(out TKey item)
{
if (m_Dictionary.Count == 0)
{
item = default(TKey);
return false;
}
else
{
item = GetFirstKey();
return true;
}
}
public TKey GetLastKey() { return m_KeyList[m_KeyList.Count - 1]; }
public bool TryGetLastKey(out TKey item)
{
if (m_Dictionary.Count == 0)
{
item = default(TKey);
return false;
}
else
{
item = GetLastKey();
return true;
}
}
public TValue GetFirstValue() { return m_ValueList[0]; }
public bool TryGetFirstValue(out TValue item)
{
if (m_Dictionary.Count == 0)
{
item = default(TValue);
return false;
}
else
{
item = GetFirstValue();
return true;
}
}
public TValue GetLastValue() { return m_ValueList[m_ValueList.Count - 1]; }
public bool TryGetLastValue(out TValue item)
{
if (m_Dictionary.Count == 0)
{
item = default(TValue);
return false;
}
else
{
item = GetLastValue();
return true;
}
}
}
}