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62 lines
1.8 KiB
62 lines
1.8 KiB
//========= Copyright 2016-2018, HTC Corporation. All rights reserved. =========== |
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using System; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.Events; |
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namespace HTC.UnityPlugin.Utility |
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{ |
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public class ObjectPool<T> |
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{ |
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private readonly Stack<T> stack = new Stack<T>(); |
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private readonly Func<T> actionOnNew; |
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private readonly UnityAction<T> actionOnGet; |
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private readonly UnityAction<T> actionOnRelease; |
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public int CountAll { get; private set; } |
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public int CountInactive { get { return stack.Count; } } |
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public int CountActive { get { return CountAll - CountInactive; } } |
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public ObjectPool(Func<T> onNew, UnityAction<T> onGet = null, UnityAction<T> onRelease = null) |
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{ |
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actionOnNew = onNew; |
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actionOnGet = onGet; |
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actionOnRelease = onRelease; |
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} |
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public T Get() |
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{ |
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T element; |
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if (stack.Count == 0) |
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{ |
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element = actionOnNew == null ? default(T) : actionOnNew.Invoke(); |
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CountAll++; |
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} |
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else |
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{ |
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element = stack.Pop(); |
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} |
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if (actionOnGet != null) { actionOnGet.Invoke(element); } |
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return element; |
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} |
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public void Release(T element) |
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{ |
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if (stack.Count > 0 && ReferenceEquals(stack.Peek(), element)) |
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{ |
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Debug.LogError("Internal error. Trying to destroy object that is already released to pool."); |
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} |
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if (actionOnRelease != null) { actionOnRelease.Invoke(element); } |
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stack.Push(element); |
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if (stack.Count > CountAll) |
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{ |
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CountAll = stack.Count; |
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} |
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} |
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} |
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} |