VR模拟枪支打靶,消灭鬼怪,换弹以及上弦等等硬核枪支操作。 使用HTCVive设备,开启SteamVR进行游玩。
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//========= Copyright 2016-2018, HTC Corporation. All rights reserved. ===========
#if VIU_OCULUSVR
using UnityEngine;
using HTC.UnityPlugin.Utility;
using HTC.UnityPlugin.Vive;
#if UNITY_2017_2_OR_NEWER
using UnityEngine.XR;
#else
using XRDevice = UnityEngine.VR.VRDevice;
using XRSettings = UnityEngine.VR.VRSettings;
#endif
#endif
namespace HTC.UnityPlugin.VRModuleManagement
{
public sealed class OculusVRModule : VRModule.ModuleBase
{
#if VIU_OCULUSVR
private static readonly OVRPlugin.Node[] s_index2node;
private static readonly uint[] s_node2index;
private static readonly VRModuleDeviceClass[] s_node2class;
private OVRPlugin.TrackingOrigin m_prevTrackingSpace;
static OculusVRModule()
{
s_index2node = new OVRPlugin.Node[VRModule.MAX_DEVICE_COUNT];
for (int i = 0; i < s_index2node.Length; ++i) { s_index2node[i] = OVRPlugin.Node.None; }
s_index2node[0] = OVRPlugin.Node.Head;
s_index2node[1] = OVRPlugin.Node.HandLeft;
s_index2node[2] = OVRPlugin.Node.HandRight;
s_index2node[3] = OVRPlugin.Node.TrackerZero;
s_index2node[4] = OVRPlugin.Node.TrackerOne;
s_index2node[5] = OVRPlugin.Node.TrackerTwo;
s_index2node[6] = OVRPlugin.Node.TrackerThree;
s_node2index = new uint[(int)OVRPlugin.Node.Count];
for (int i = 0; i < s_node2index.Length; ++i) { s_node2index[i] = INVALID_DEVICE_INDEX; }
s_node2index[(int)OVRPlugin.Node.Head] = 0;
s_node2index[(int)OVRPlugin.Node.HandLeft] = 1;
s_node2index[(int)OVRPlugin.Node.HandRight] = 2;
s_node2index[(int)OVRPlugin.Node.TrackerZero] = 3;
s_node2index[(int)OVRPlugin.Node.TrackerOne] = 4;
s_node2index[(int)OVRPlugin.Node.TrackerTwo] = 5;
s_node2index[(int)OVRPlugin.Node.TrackerThree] = 6;
s_node2class = new VRModuleDeviceClass[(int)OVRPlugin.Node.Count];
for (int i = 0; i < s_node2class.Length; ++i) { s_node2class[i] = VRModuleDeviceClass.Invalid; }
s_node2class[(int)OVRPlugin.Node.Head] = VRModuleDeviceClass.HMD;
s_node2class[(int)OVRPlugin.Node.HandLeft] = VRModuleDeviceClass.Controller;
s_node2class[(int)OVRPlugin.Node.HandRight] = VRModuleDeviceClass.Controller;
s_node2class[(int)OVRPlugin.Node.TrackerZero] = VRModuleDeviceClass.TrackingReference;
s_node2class[(int)OVRPlugin.Node.TrackerOne] = VRModuleDeviceClass.TrackingReference;
s_node2class[(int)OVRPlugin.Node.TrackerTwo] = VRModuleDeviceClass.TrackingReference;
s_node2class[(int)OVRPlugin.Node.TrackerThree] = VRModuleDeviceClass.TrackingReference;
}
public override bool ShouldActiveModule() { return VIUSettings.activateOculusVRModule && XRSettings.enabled && XRSettings.loadedDeviceName == "Oculus"; }
public override void OnActivated()
{
m_prevTrackingSpace = OVRPlugin.GetTrackingOriginType();
UpdateTrackingSpaceType();
}
public override void OnDeactivated()
{
OVRPlugin.SetTrackingOriginType(m_prevTrackingSpace);
}
public override void UpdateTrackingSpaceType()
{
switch (VRModule.trackingSpaceType)
{
case VRModuleTrackingSpaceType.RoomScale:
OVRPlugin.SetTrackingOriginType(OVRPlugin.TrackingOrigin.FloorLevel);
break;
case VRModuleTrackingSpaceType.Stationary:
OVRPlugin.SetTrackingOriginType(OVRPlugin.TrackingOrigin.EyeLevel);
break;
}
}
public override void Update()
{
// set physics update rate to vr render rate
if (VRModule.lockPhysicsUpdateRateToRenderFrequency && Time.timeScale > 0.0f)
{
// FIXME: VRDevice.refreshRate returns zero in Unity 5.6.0 or older version
#if !UNITY_5_6_0 && UNITY_5_6_OR_NEWER
Time.fixedDeltaTime = 1f / XRDevice.refreshRate;
#else
Time.fixedDeltaTime = 1f / 90f;
#endif
}
}
public override uint GetLeftControllerDeviceIndex()
{
return s_node2index[(int)OVRPlugin.Node.HandLeft];
}
public override uint GetRightControllerDeviceIndex()
{
return s_node2index[(int)OVRPlugin.Node.HandRight];
}
private static RigidPose ToPose(OVRPlugin.Posef value)
{
var ovrPose = value.ToOVRPose();
return new RigidPose(ovrPose.position, ovrPose.orientation);
}
public override void UpdateDeviceState(IVRModuleDeviceState[] prevState, IVRModuleDeviceStateRW[] currState)
{
for (uint i = 0; i < MAX_DEVICE_COUNT; ++i)
{
var node = s_index2node[i];
if (node == OVRPlugin.Node.None) { continue; }
currState[i].isConnected = OVRPlugin.GetNodePresent(node);
if (currState[i].isConnected)
{
if (!prevState[i].isConnected)
{
currState[i].deviceClass = s_node2class[(int)node];
// FIXME: how to get product id from OVRPlugin?
currState[i].serialNumber = OVRPlugin.productName + " " + node.ToString();
currState[i].modelNumber = OVRPlugin.productName + " " + node.ToString();
currState[i].renderModelName = OVRPlugin.productName + " " + node.ToString();
SetupKnownDeviceModel(currState[i]);
}
// update device status
currState[i].pose = ToPose(OVRPlugin.GetNodePose(node, OVRPlugin.Step.Render));
currState[i].velocity = OVRPlugin.GetNodeVelocity(node, OVRPlugin.Step.Render).FromFlippedZVector3f();
currState[i].angularVelocity = OVRPlugin.GetNodeAngularVelocity(node, OVRPlugin.Step.Render).FromFlippedZVector3f();
currState[i].isPoseValid = currState[i].pose != RigidPose.identity;
// update device input
switch (currState[i].deviceModel)
{
case VRModuleDeviceModel.OculusTouchLeft:
{
var ctrlState = OVRPlugin.GetControllerState((uint)OVRPlugin.Controller.LTouch);
currState[i].SetButtonPress(VRModuleRawButton.ApplicationMenu, (ctrlState.Buttons & (uint)OVRInput.RawButton.Y) != 0u);
currState[i].SetButtonPress(VRModuleRawButton.A, (ctrlState.Buttons & (uint)OVRInput.RawButton.X) != 0u);
currState[i].SetButtonPress(VRModuleRawButton.Touchpad, (ctrlState.Buttons & (uint)OVRInput.RawButton.LThumbstick) != 0u);
currState[i].SetButtonPress(VRModuleRawButton.Trigger, AxisToPress(currState[i].GetButtonPress(VRModuleRawButton.Trigger), ctrlState.LIndexTrigger, 0.55f, 0.45f));
currState[i].SetButtonPress(VRModuleRawButton.Grip, AxisToPress(currState[i].GetButtonPress(VRModuleRawButton.Grip), ctrlState.LHandTrigger, 0.55f, 0.45f));
currState[i].SetButtonPress(VRModuleRawButton.CapSenseGrip, AxisToPress(currState[i].GetButtonPress(VRModuleRawButton.CapSenseGrip), ctrlState.LHandTrigger, 0.55f, 0.45f));
currState[i].SetButtonTouch(VRModuleRawButton.ApplicationMenu, (ctrlState.Touches & (uint)OVRInput.RawTouch.Y) != 0u);
currState[i].SetButtonTouch(VRModuleRawButton.A, (ctrlState.Touches & (uint)OVRInput.RawTouch.X) != 0u);
currState[i].SetButtonTouch(VRModuleRawButton.Touchpad, (ctrlState.Touches & (uint)OVRInput.RawTouch.LThumbstick) != 0u);
currState[i].SetButtonTouch(VRModuleRawButton.Trigger, (ctrlState.Touches & (uint)OVRInput.RawTouch.LIndexTrigger) != 0u);
currState[i].SetButtonTouch(VRModuleRawButton.CapSenseGrip, AxisToPress(currState[i].GetButtonTouch(VRModuleRawButton.CapSenseGrip), ctrlState.LHandTrigger, 0.25f, 0.20f));
currState[i].SetAxisValue(VRModuleRawAxis.TouchpadX, ctrlState.LThumbstick.x);
currState[i].SetAxisValue(VRModuleRawAxis.TouchpadY, ctrlState.LThumbstick.y);
currState[i].SetAxisValue(VRModuleRawAxis.Trigger, ctrlState.LIndexTrigger);
currState[i].SetAxisValue(VRModuleRawAxis.CapSenseGrip, ctrlState.LHandTrigger);
break;
}
case VRModuleDeviceModel.OculusTouchRight:
{
var ctrlState = OVRPlugin.GetControllerState((uint)OVRPlugin.Controller.RTouch);
currState[i].SetButtonPress(VRModuleRawButton.ApplicationMenu, (ctrlState.Buttons & (uint)OVRInput.RawButton.B) != 0u);
currState[i].SetButtonPress(VRModuleRawButton.A, (ctrlState.Buttons & (uint)OVRInput.RawButton.A) != 0u);
currState[i].SetButtonPress(VRModuleRawButton.Touchpad, (ctrlState.Buttons & (uint)OVRInput.RawButton.RThumbstick) != 0u);
currState[i].SetButtonPress(VRModuleRawButton.Trigger, AxisToPress(currState[i].GetButtonPress(VRModuleRawButton.Trigger), ctrlState.RIndexTrigger, 0.55f, 0.45f));
currState[i].SetButtonPress(VRModuleRawButton.Grip, AxisToPress(currState[i].GetButtonPress(VRModuleRawButton.Grip), ctrlState.RHandTrigger, 0.55f, 0.45f));
currState[i].SetButtonPress(VRModuleRawButton.CapSenseGrip, AxisToPress(currState[i].GetButtonPress(VRModuleRawButton.CapSenseGrip), ctrlState.RHandTrigger, 0.55f, 0.45f));
currState[i].SetButtonTouch(VRModuleRawButton.ApplicationMenu, (ctrlState.Touches & (uint)OVRInput.RawTouch.B) != 0u);
currState[i].SetButtonTouch(VRModuleRawButton.A, (ctrlState.Touches & (uint)OVRInput.RawTouch.A) != 0u);
currState[i].SetButtonTouch(VRModuleRawButton.Touchpad, (ctrlState.Touches & (uint)OVRInput.RawTouch.RThumbstick) != 0u);
currState[i].SetButtonTouch(VRModuleRawButton.Trigger, (ctrlState.Touches & (uint)OVRInput.RawTouch.RIndexTrigger) != 0u);
currState[i].SetButtonTouch(VRModuleRawButton.CapSenseGrip, AxisToPress(currState[i].GetButtonTouch(VRModuleRawButton.CapSenseGrip), ctrlState.RHandTrigger, 0.25f, 0.20f));
currState[i].SetAxisValue(VRModuleRawAxis.TouchpadX, ctrlState.RThumbstick.x);
currState[i].SetAxisValue(VRModuleRawAxis.TouchpadY, ctrlState.RThumbstick.y);
currState[i].SetAxisValue(VRModuleRawAxis.Trigger, ctrlState.RIndexTrigger);
currState[i].SetAxisValue(VRModuleRawAxis.CapSenseGrip, ctrlState.RHandTrigger);
break;
}
}
}
else
{
if (prevState[i].isConnected)
{
currState[i].Reset();
}
}
}
}
#endif
}
}