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252 lines
11 KiB
252 lines
11 KiB
//========= Copyright 2016-2018, HTC Corporation. All rights reserved. =========== |
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#if VIU_STEAMVR |
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using HTC.UnityPlugin.Utility; |
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using HTC.UnityPlugin.Vive; |
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using System.Text; |
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using UnityEngine; |
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using Valve.VR; |
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#if UNITY_2017_2_OR_NEWER |
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using UnityEngine.XR; |
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#elif UNITY_5_4_OR_NEWER |
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using XRSettings = UnityEngine.VR.VRSettings; |
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#endif |
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#endif |
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namespace HTC.UnityPlugin.VRModuleManagement |
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{ |
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public sealed class SteamVRModule : VRModule.ModuleBase |
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{ |
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#if VIU_STEAMVR |
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private static readonly uint s_sizeOfControllerStats = (uint)System.Runtime.InteropServices.Marshal.SizeOf(typeof(VRControllerState_t)); |
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private static readonly StringBuilder s_sb = new StringBuilder(); |
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private ETrackingUniverseOrigin m_prevTrackingSpace; |
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private VRControllerState_t m_ctrlState; |
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private readonly TrackedDevicePose_t[] m_rawPoses = new TrackedDevicePose_t[OpenVR.k_unMaxTrackedDeviceCount]; |
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private readonly TrackedDevicePose_t[] m_rawGamePoses = new TrackedDevicePose_t[OpenVR.k_unMaxTrackedDeviceCount]; |
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private bool m_hasInputFocus = true; |
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public override bool ShouldActiveModule() |
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{ |
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#if UNITY_5_4_OR_NEWER |
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return VIUSettings.activateSteamVRModule && XRSettings.enabled && XRSettings.loadedDeviceName == "OpenVR"; |
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#else |
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return VIUSettings.activateSteamVRModule && SteamVR.enabled; |
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#endif |
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} |
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public override void OnActivated() |
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{ |
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var compositor = OpenVR.Compositor; |
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if (compositor != null) |
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{ |
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m_prevTrackingSpace = compositor.GetTrackingSpace(); |
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UpdateTrackingSpaceType(); |
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} |
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#if VIU_STEAMVR_1_2_1_OR_NEWER |
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SteamVR_Events.System(EVREventType.VREvent_TrackedDeviceRoleChanged).AddListener(OnTrackedDeviceRoleChanged); |
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#elif VIU_STEAMVR_1_2_0_OR_NEWER |
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SteamVR_Events.System("TrackedDeviceRoleChanged").AddListener(OnTrackedDeviceRoleChanged); |
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#else |
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SteamVR_Utils.Event.Listen("TrackedDeviceRoleChanged", OnTrackedDeviceRoleChangedArgs); |
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#endif |
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} |
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public override void OnDeactivated() |
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{ |
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var compositor = OpenVR.Compositor; |
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if (compositor != null) |
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{ |
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compositor.SetTrackingSpace(m_prevTrackingSpace); |
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} |
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#if VIU_STEAMVR_1_2_1_OR_NEWER |
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SteamVR_Events.System(EVREventType.VREvent_TrackedDeviceRoleChanged).RemoveListener(OnTrackedDeviceRoleChanged); |
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#elif VIU_STEAMVR_1_2_0_OR_NEWER |
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SteamVR_Events.System("TrackedDeviceRoleChanged").RemoveListener(OnTrackedDeviceRoleChanged); |
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#else |
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SteamVR_Utils.Event.Remove("TrackedDeviceRoleChanged", OnTrackedDeviceRoleChangedArgs); |
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#endif |
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} |
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public override void UpdateTrackingSpaceType() |
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{ |
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var compositor = OpenVR.Compositor; |
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if (compositor != null) |
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{ |
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switch (VRModule.trackingSpaceType) |
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{ |
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case VRModuleTrackingSpaceType.RoomScale: |
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compositor.SetTrackingSpace(ETrackingUniverseOrigin.TrackingUniverseStanding); |
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break; |
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case VRModuleTrackingSpaceType.Stationary: |
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compositor.SetTrackingSpace(ETrackingUniverseOrigin.TrackingUniverseSeated); |
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break; |
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} |
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} |
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} |
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public override void Update() |
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{ |
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if (SteamVR.active) |
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{ |
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SteamVR_Render.instance.lockPhysicsUpdateRateToRenderFrequency = VRModule.lockPhysicsUpdateRateToRenderFrequency; |
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} |
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} |
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public override bool HasInputFocus() |
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{ |
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return m_hasInputFocus; |
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} |
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#if VIU_STEAMVR_1_1_1 |
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private void OnTrackedDeviceRoleChangedArgs(params object[] args) { OnTrackedDeviceRoleChanged((VREvent_t)args[0]); } |
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#endif |
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private void OnInputFocus(bool value) |
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{ |
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m_hasInputFocus = value; |
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InvokeInputFocusEvent(value); |
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} |
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private void OnTrackedDeviceRoleChanged(VREvent_t arg) |
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{ |
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InvokeControllerRoleChangedEvent(); |
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} |
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public override uint GetLeftControllerDeviceIndex() |
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{ |
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var system = OpenVR.System; |
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return system == null ? INVALID_DEVICE_INDEX : system.GetTrackedDeviceIndexForControllerRole(ETrackedControllerRole.LeftHand); |
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} |
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public override uint GetRightControllerDeviceIndex() |
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{ |
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var system = OpenVR.System; |
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return system == null ? INVALID_DEVICE_INDEX : system.GetTrackedDeviceIndexForControllerRole(ETrackedControllerRole.RightHand); |
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} |
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public override void TriggerViveControllerHaptic(uint deviceIndex, ushort durationMicroSec = 500) |
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{ |
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var system = OpenVR.System; |
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if (system != null) |
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{ |
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system.TriggerHapticPulse(deviceIndex, (uint)EVRButtonId.k_EButton_SteamVR_Touchpad - (uint)EVRButtonId.k_EButton_Axis0, (char)durationMicroSec); |
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} |
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} |
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public override void UpdateDeviceState(IVRModuleDeviceState[] prevState, IVRModuleDeviceStateRW[] currState) |
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{ |
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var system = OpenVR.System; |
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var compositor = OpenVR.Compositor; |
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#if VIU_STEAMVR_1_2_3_OR_NEWER |
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m_hasInputFocus = system == null ? false : system.IsInputAvailable(); |
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#else |
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m_hasInputFocus = system == null ? false : !system.IsInputFocusCapturedByAnotherProcess(); |
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#endif |
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if (compositor != null) |
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{ |
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compositor.GetLastPoses(m_rawPoses, m_rawGamePoses); |
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} |
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else |
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{ |
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for (uint i = 0; i < MAX_DEVICE_COUNT; ++i) |
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{ |
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if (prevState[i].isConnected) { currState[i].Reset(); } |
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} |
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return; |
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} |
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for (uint i = 0; i < MAX_DEVICE_COUNT && i < OpenVR.k_unMaxTrackedDeviceCount; ++i) |
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{ |
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currState[i].isConnected = m_rawPoses[i].bDeviceIsConnected; |
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if (currState[i].isConnected) |
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{ |
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if (!prevState[i].isConnected) |
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{ |
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currState[i].deviceClass = (VRModuleDeviceClass)system.GetTrackedDeviceClass(i); |
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currState[i].serialNumber = QueryDeviceStringProperty(system, i, ETrackedDeviceProperty.Prop_SerialNumber_String); |
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currState[i].modelNumber = QueryDeviceStringProperty(system, i, ETrackedDeviceProperty.Prop_ModelNumber_String); |
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currState[i].renderModelName = QueryDeviceStringProperty(system, i, ETrackedDeviceProperty.Prop_RenderModelName_String); |
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SetupKnownDeviceModel(currState[i]); |
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} |
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// update device status |
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currState[i].isPoseValid = m_rawPoses[i].bPoseIsValid; |
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currState[i].isOutOfRange = m_rawPoses[i].eTrackingResult == ETrackingResult.Running_OutOfRange || m_rawPoses[i].eTrackingResult == ETrackingResult.Calibrating_OutOfRange; |
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currState[i].isCalibrating = m_rawPoses[i].eTrackingResult == ETrackingResult.Calibrating_InProgress || m_rawPoses[i].eTrackingResult == ETrackingResult.Calibrating_OutOfRange; |
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currState[i].isUninitialized = m_rawPoses[i].eTrackingResult == ETrackingResult.Uninitialized; |
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currState[i].velocity = new Vector3(m_rawPoses[i].vVelocity.v0, m_rawPoses[i].vVelocity.v1, -m_rawPoses[i].vVelocity.v2); |
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currState[i].angularVelocity = new Vector3(-m_rawPoses[i].vAngularVelocity.v0, -m_rawPoses[i].vAngularVelocity.v1, m_rawPoses[i].vAngularVelocity.v2); |
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// update poses |
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if (prevState[i].isPoseValid && !currState[i].isPoseValid) |
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{ |
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currState[i].pose = RigidPose.identity; |
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} |
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else if (currState[i].isPoseValid) |
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{ |
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var rigidTransform = new SteamVR_Utils.RigidTransform(m_rawPoses[i].mDeviceToAbsoluteTracking); |
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currState[i].position = rigidTransform.pos; |
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currState[i].rotation = rigidTransform.rot; |
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} |
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if (currState[i].deviceClass == VRModuleDeviceClass.Controller || currState[i].deviceClass == VRModuleDeviceClass.GenericTracker) |
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{ |
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// get device state from openvr api |
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#if VIU_STEAMVR_1_2_0_OR_NEWER |
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if (system == null || !system.GetControllerState(i, ref m_ctrlState, s_sizeOfControllerStats)) |
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#else |
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if (system == null || !system.GetControllerState(i, ref m_ctrlState)) |
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#endif |
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{ |
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m_ctrlState = default(VRControllerState_t); |
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} |
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// update device input button |
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currState[i].buttonPressed = m_ctrlState.ulButtonPressed; |
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currState[i].buttonTouched = m_ctrlState.ulButtonTouched; |
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// update device input axis |
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currState[i].SetAxisValue(VRModuleRawAxis.Axis0X, m_ctrlState.rAxis0.x); |
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currState[i].SetAxisValue(VRModuleRawAxis.Axis0Y, m_ctrlState.rAxis0.y); |
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currState[i].SetAxisValue(VRModuleRawAxis.Axis1X, m_ctrlState.rAxis1.x); |
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currState[i].SetAxisValue(VRModuleRawAxis.Axis1Y, m_ctrlState.rAxis1.y); |
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currState[i].SetAxisValue(VRModuleRawAxis.Axis2X, m_ctrlState.rAxis2.x); |
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currState[i].SetAxisValue(VRModuleRawAxis.Axis2Y, m_ctrlState.rAxis2.y); |
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currState[i].SetAxisValue(VRModuleRawAxis.Axis3X, m_ctrlState.rAxis3.x); |
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currState[i].SetAxisValue(VRModuleRawAxis.Axis3Y, m_ctrlState.rAxis3.y); |
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currState[i].SetAxisValue(VRModuleRawAxis.Axis4X, m_ctrlState.rAxis4.x); |
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currState[i].SetAxisValue(VRModuleRawAxis.Axis4Y, m_ctrlState.rAxis4.y); |
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} |
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} |
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else |
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{ |
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if (prevState[i].isConnected) |
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{ |
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currState[i].Reset(); |
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} |
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} |
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} |
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} |
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private static string QueryDeviceStringProperty(CVRSystem system, uint deviceIndex, ETrackedDeviceProperty prop) |
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{ |
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var error = default(ETrackedPropertyError); |
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var capacity = (int)system.GetStringTrackedDeviceProperty(deviceIndex, prop, null, 0, ref error); |
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if (capacity <= 1 || capacity > 128) { return string.Empty; } |
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system.GetStringTrackedDeviceProperty(deviceIndex, prop, s_sb, (uint)s_sb.EnsureCapacity(capacity), ref error); |
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if (error != ETrackedPropertyError.TrackedProp_Success) { return string.Empty; } |
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var result = s_sb.ToString(); |
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s_sb.Length = 0; |
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return result; |
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} |
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#endif |
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} |
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}
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