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27 lines
621 B
27 lines
621 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.UI; |
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public class ImageChange_ : MonoBehaviour { |
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public bool ischange; |
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public Image self_; |
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public Sprite highLightStatus; |
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// Use this for initialization |
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void Start () { |
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ischange = false; |
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StartCoroutine(ChangeImageAction()); |
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} |
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IEnumerator ChangeImageAction() { |
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while (!ischange) { |
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yield return new WaitForEndOfFrame(); |
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} |
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self_.sprite = highLightStatus; |
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yield return null; |
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} |
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public void SetChange() { |
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ischange = true; |
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} |
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}
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