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27 lines
730 B
27 lines
730 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class ItemInstall : MonoBehaviour { |
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public GameObject itemMenu; |
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public List<GameObject> itemList; |
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public int itemID = 0; |
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public GameObject leftHand; |
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public GameObject other; |
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public Menu menu; |
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public void openClipMenu() |
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{ |
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itemMenu.SetActive(true); |
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//menu.shakeEvent.AddListener(produceItem); |
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} |
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public void closeClipMenu() |
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{ |
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itemMenu.SetActive(false); |
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} |
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public void produceItem() |
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{ |
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GameObject newItem = Instantiate(itemList[itemID], other.transform); |
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newItem.transform.position = leftHand.transform.position + new Vector3(0f, 0.2f, 0f); |
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} |
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}
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