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19 lines
397 B
19 lines
397 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class MenuController_2 : MonoBehaviour { |
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public GameObject[] menuObjs; |
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public void closeAllMenu() { |
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foreach (GameObject i in menuObjs) { |
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i.SetActive(false); |
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} |
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} |
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public void openMenu(int i) { |
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closeAllMenu(); |
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menuObjs[i].SetActive(true); |
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} |
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}
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