VR模拟枪支打靶,消灭鬼怪,换弹以及上弦等等硬核枪支操作。 使用HTCVive设备,开启SteamVR进行游玩。
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

210 lines
5.3 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400000}
m_Layer: 0
m_Name: Pivot
m_TagString: Untagged
m_Icon: {fileID: -1500306622, guid: 0000000000000000d000000000000000, type: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100002
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400002}
- 20: {fileID: 2000000}
- 92: {fileID: 9200000}
- 124: {fileID: 12400000}
- 81: {fileID: 8100000}
m_Layer: 0
m_Name: MainCamera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &100004
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400004}
- 54: {fileID: 5400000}
- 114: {fileID: 11400002}
- 114: {fileID: 11400000}
m_Layer: 0
m_Name: MultipurposeCameraRig
m_TagString: Untagged
m_Icon: {fileID: -215833656, guid: 0000000000000000d000000000000000, type: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 2, z: -3}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 400002}
m_Father: {fileID: 400004}
m_RootOrder: 0
--- !u!4 &400002
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100002}
m_LocalRotation: {x: .0644844547, y: 0, z: 0, w: .997918725}
m_LocalPosition: {x: 0, y: .109999999, z: -3.25999999}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 400000}
m_RootOrder: 0
--- !u!4 &400004
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100004}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 400000}
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!20 &2000000
Camera:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100002}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: .619607866, g: .674509823, b: .768627465, a: .0196078438}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: .200000003
far clip plane: 5000
field of view: 50
orthographic: 0
orthographic size: 4.5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_HDR: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: .0219999999
--- !u!54 &5400000
Rigidbody:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100004}
serializedVersion: 2
m_Mass: 1
m_Drag: .200000003
m_AngularDrag: .0500000007
m_UseGravity: 0
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!81 &8100000
AudioListener:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100002}
m_Enabled: 1
--- !u!92 &9200000
Behaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100002}
m_Enabled: 1
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100004}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a8d3968294210ba4a9d2bb96dfa74a16, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Target: {fileID: 0}
m_AutoTargetPlayer: 1
m_UpdateType: 0
m_MoveSpeed: 3
m_TurnSpeed: 1
m_RollSpeed: .200000003
m_FollowVelocity: 0
m_FollowTilt: 1
m_SpinTurnLimit: 90
m_TargetVelocityLowerLimit: 4
m_SmoothTurnTime: .200000003
--- !u!114 &11400002
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100004}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 94b04ec3bda6b7747aa53936ef3b0ae2, type: 3}
m_Name:
m_EditorClassIdentifier:
clipMoveTime: .0500000007
returnTime: .400000006
sphereCastRadius: .100000001
visualiseInEditor: 1
closestDistance: .5
dontClipTag: Player
--- !u!124 &12400000
Behaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100002}
m_Enabled: 1
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 100004}
m_IsPrefabParent: 1