VR模拟枪支打靶,消灭鬼怪,换弹以及上弦等等硬核枪支操作。 使用HTCVive设备,开启SteamVR进行游玩。
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

194 lines
4.7 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 4
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: EthanWhite
m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _LIGHTMAPPING_STATIC_LIGHTMAPS _NORMALMAP _UVPRIM_UV1 _UVSEC_UV1
m_CustomRenderQueue: -1
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 2800000, guid: 0ca09a4614a0daa44ba043de90181896, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _BumpMap
second:
m_Texture: {fileID: 2800000, guid: 3b5b7be0f2332c24f89a2af018daa62d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _DetailNormalMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _EmissionMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _ParallaxMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _Occlusion
second:
m_Texture: {fileID: 2800000, guid: 4e2f32e9a1fefc24092337ae061f3dbc, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _SpecGlossMap
second:
m_Texture: {fileID: 2800000, guid: c6093d6055cd6a44ebf0637f17fca0e8, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _DetailMask
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _DetailAlbedoMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _Cube
second:
m_Texture: {fileID: 8900000, guid: 6c5668bb9f9669342bfdd3eaddebb56b, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _OcclusionMap
second:
m_Texture: {fileID: 2800000, guid: 4e2f32e9a1fefc24092337ae061f3dbc, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
data:
first:
name: _Shininess
second: .413138449
data:
first:
name: _AlphaTestRef
second: .5
data:
first:
name: _Lightmapping
second: 0
data:
first:
name: _SrcBlend
second: 1
data:
first:
name: _DstBlend
second: 0
data:
first:
name: _Parallax
second: .0199999996
data:
first:
name: _ZWrite
second: 1
data:
first:
name: _Glossiness
second: .150000006
data:
first:
name: _BumpScale
second: 1
data:
first:
name: _OcclusionStrength
second: 1
data:
first:
name: _DetailNormalMapScale
second: 1
data:
first:
name: _UVSec
second: 0
data:
first:
name: _Mode
second: 0
data:
first:
name: _EmissionScaleUI
second: 1
data:
first:
name: _EmissionScale
second: 1
data:
first:
name: _DetailAlbedoMultiplier
second: 2
data:
first:
name: _UVPrim
second: 0
data:
first:
name: _DetailMode
second: 0
m_Colors:
data:
first:
name: _EmissionColor
second: {r: 0, g: 0, b: 0, a: .99999994}
data:
first:
name: _Color
second: {r: 1, g: 1, b: 1, a: 1}
data:
first:
name: _SpecularColor
second: {r: .242647052, g: .242647052, b: .242647052, a: 1}
data:
first:
name: _EmissionColorUI
second: {r: 0, g: 0, b: 0, a: 1}
data:
first:
name: _EmissionColorWithMapUI
second: {r: 1, g: 1, b: 1, a: 1}
data:
first:
name: _SpecColor
second: {r: .0980392173, g: .0980392173, b: .0980392173, a: 1}
data:
first:
name: _ReflectColor
second: {r: 1, g: 1, b: 1, a: .5}