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21 lines
521 B
21 lines
521 B
using System; |
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using System.Collections; |
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using UnityEngine; |
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using UnityEngine.EventSystems; |
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public class EventSystemChecker : MonoBehaviour |
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{ |
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//public GameObject eventSystem; |
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// Use this for initialization |
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void Awake () |
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{ |
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if(!FindObjectOfType<EventSystem>()) |
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{ |
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//Instantiate(eventSystem); |
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GameObject obj = new GameObject("EventSystem"); |
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obj.AddComponent<EventSystem>(); |
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obj.AddComponent<StandaloneInputModule>().forceModuleActive = true; |
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} |
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} |
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}
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