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25 lines
484 B
25 lines
484 B
using System; |
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using System.Collections; |
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using UnityEngine; |
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namespace UnityStandardAssets.Vehicles.Car |
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{ |
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public class SkidTrail : MonoBehaviour |
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{ |
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[SerializeField] private float m_PersistTime; |
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private IEnumerator Start() |
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{ |
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while (true) |
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{ |
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yield return null; |
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if (transform.parent.parent == null) |
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{ |
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Destroy(gameObject, m_PersistTime); |
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} |
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} |
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} |
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} |
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}
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