VR模拟枪支打靶,消灭鬼怪,换弹以及上弦等等硬核枪支操作。 使用HTCVive设备,开启SteamVR进行游玩。
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

157 lines
3.8 KiB

fileFormatVersion: 2
guid: c95dabe0c74542b4e9b97794b2369a37
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: Bip02
100002: Bip02 Head
100004: Bip02 HeadNub
100006: Bip02 L Calf
100008: Bip02 L Clavicle
100010: Bip02 L Finger0
100012: Bip02 L Finger0Nub
100014: Bip02 L Foot
100016: Bip02 L Forearm
100018: Bip02 L Hand
100020: Bip02 L Thigh
100022: Bip02 L Toe0
100024: Bip02 L Toe0Nub
100026: Bip02 L UpperArm
100028: Bip02 Neck
100030: Bip02 Neck1
100032: Bip02 Pelvis
100034: Bip02 Ponytail1
100036: Bip02 Ponytail1Nub
100038: Bip02 R Calf
100040: Bip02 R Clavicle
100042: Bip02 R Finger0
100044: Bip02 R Finger0Nub
100046: Bip02 R Foot
100048: Bip02 R Forearm
100050: Bip02 R Hand
100052: Bip02 R Thigh
100054: Bip02 R Toe0
100056: Bip02 R Toe0Nub
100058: Bip02 R UpperArm
100060: Bip02 Spine
100062: Bip02 Spine1
100064: Bip02 Spine2
100066: Bip02 Tail
100068: Bip02 Tail1
100070: Bip02 Tail2
100072: Bip02 Tail3
100074: Bip02 TailNub
100076: Mesh_Body
100078: //RootNode
100080: Mon_02-02
400000: Bip02
400002: Bip02 Head
400004: Bip02 HeadNub
400006: Bip02 L Calf
400008: Bip02 L Clavicle
400010: Bip02 L Finger0
400012: Bip02 L Finger0Nub
400014: Bip02 L Foot
400016: Bip02 L Forearm
400018: Bip02 L Hand
400020: Bip02 L Thigh
400022: Bip02 L Toe0
400024: Bip02 L Toe0Nub
400026: Bip02 L UpperArm
400028: Bip02 Neck
400030: Bip02 Neck1
400032: Bip02 Pelvis
400034: Bip02 Ponytail1
400036: Bip02 Ponytail1Nub
400038: Bip02 R Calf
400040: Bip02 R Clavicle
400042: Bip02 R Finger0
400044: Bip02 R Finger0Nub
400046: Bip02 R Foot
400048: Bip02 R Forearm
400050: Bip02 R Hand
400052: Bip02 R Thigh
400054: Bip02 R Toe0
400056: Bip02 R Toe0Nub
400058: Bip02 R UpperArm
400060: Bip02 Spine
400062: Bip02 Spine1
400064: Bip02 Spine2
400066: Bip02 Tail
400068: Bip02 Tail1
400070: Bip02 Tail2
400072: Bip02 Tail3
400074: Bip02 TailNub
400076: Mesh_Body
400078: //RootNode
400080: Mon_02-02
4300000: Mesh_Body
4300002: Mon_02-02
9500000: //RootNode
11100000: //RootNode
13700000: Mesh_Body
13700002: Mon_02-02
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 1
importAnimation: 1
copyAvatar: 0
humanDescription:
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: