VR模拟枪支打靶,消灭鬼怪,换弹以及上弦等等硬核枪支操作。 使用HTCVive设备,开启SteamVR进行游玩。
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

148 lines
3.6 KiB

fileFormatVersion: 2
guid: 92b6dc09f9ef8e54bad374ab7ca06df4
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: Glass001
100002: laser
100004: //RootNode
100006: m4a1
100008: m4a1_butt
100010: m4a1_ejector
100012: m4a1_EOTech
100014: m4a1_flashlight
100016: m4a1_infrared illuminator
100018: m4a1_magazine
100020: Object045
100022: ru556_Assault_rifle
100024: ru556_Assault_rifle1
400000: Glass001
400002: laser
400004: //RootNode
400006: m4a1
400008: m4a1_butt
400010: m4a1_ejector
400012: m4a1_EOTech
400014: m4a1_flashlight
400016: m4a1_infrared illuminator
400018: m4a1_magazine
400020: Object045
400022: ru556_Assault_rifle
400024: ru556_Assault_rifle1
2100000: No Name
2100002: UnwrapChecker [m4-a1]
2100004: 14 - Default
2300000: Glass001
2300002: laser
2300004: m4a1
2300006: m4a1_butt
2300008: m4a1_ejector
2300010: m4a1_EOTech
2300012: m4a1_flashlight
2300014: m4a1_infrared illuminator
2300016: m4a1_magazine
2300018: Object045
3300000: Glass001
3300002: laser
3300004: m4a1
3300006: m4a1_butt
3300008: m4a1_ejector
3300010: m4a1_EOTech
3300012: m4a1_flashlight
3300014: m4a1_infrared illuminator
3300016: m4a1_magazine
3300018: Object045
4300000: m4a1
4300002: m4a1_magazine
4300004: m4a1_ejector
4300006: m4a1_butt
4300008: m4a1_EOTech
4300010: Object045
4300012: m4a1_flashlight
4300014: Glass001
4300016: m4a1_infrared illuminator
4300018: laser
7400000: Take 001
9500000: //RootNode
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 1
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: