VR模拟枪支打靶,消灭鬼怪,换弹以及上弦等等硬核枪支操作。 使用HTCVive设备,开启SteamVR进行游玩。
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

169 lines
5.1 KiB

fileFormatVersion: 2
guid: 2704191c1f8f8884da49d1aa9024823f
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: ACOG
100002: Aimpoint2X_01
100004: m_mtl_attach_h1_basic_rail_short
100006: m_mtl_wpn_h1_lmg_rpd_drum_base
100008: m_mtl_wpn_h1_lmg_rpd_grip_base
100010: m_mtl_wpn_h1_lmg_rpd_handguard_01_base
100012: m_mtl_wpn_h1_lmg_rpd_receiver_camo
100014: m_mtl_wpn_h1_lmg_rpd_stock_base
100016: m_mtl_wpn_h1_sticker_placeholder
100018: Mesh_0022
100020: polySurface8
100022: red_dot_01
100024: //RootNode
100026: ru556_Assault_rifle
100028: ru556_Assault_rifle1
400000: ACOG
400002: Aimpoint2X_01
400004: m_mtl_attach_h1_basic_rail_short
400006: m_mtl_wpn_h1_lmg_rpd_drum_base
400008: m_mtl_wpn_h1_lmg_rpd_grip_base
400010: m_mtl_wpn_h1_lmg_rpd_handguard_01_base
400012: m_mtl_wpn_h1_lmg_rpd_receiver_camo
400014: m_mtl_wpn_h1_lmg_rpd_stock_base
400016: m_mtl_wpn_h1_sticker_placeholder
400018: Mesh_0022
400020: polySurface8
400022: red_dot_01
400024: //RootNode
400026: ru556_Assault_rifle
400028: ru556_Assault_rifle1
2100000: _wpn_h1_lmg_rpd_lobby_LOD0m_mtl_wpn_h1_lmg_rpd_stock_base
2100002: _wpn_h1_lmg_rpd_lobby_LOD0m_mtl_wpn_h1_lmg_rpd_grip_base
2100004: _wpn_h1_lmg_rpd_lobby_LOD0m_mtl_wpn_h1_lmg_rpd_receiver_camo
2100006: _wpn_h1_lmg_rpd_lobby_LOD0m_mtl_wpn_h1_lmg_rpd_drum_base
2100008: _wpn_h1_lmg_rpd_lobby_LOD0m_mtl_attach_h1_basic_rail_short
2100010: _wpn_h1_lmg_rpd_lobby_LOD0m_mtl_wpn_h1_sticker_placeholder
2100012: _attach_h1_foregrip_default_rpd_vm_LOD0m_mtl_wpn_h1_lmg_rpd_handguard_01_base
2100014: 'Material #53'
2100016: 08 - Default
2100018: ACOG_base
2100020: ACOG_InnerGlass
2100022: Reticle
2100024: Aimpoint2X_01
2100026: red_dot_base_01
2300000: ACOG
2300002: Aimpoint2X_01
2300004: m_mtl_attach_h1_basic_rail_short
2300006: m_mtl_wpn_h1_lmg_rpd_drum_base
2300008: m_mtl_wpn_h1_lmg_rpd_grip_base
2300010: m_mtl_wpn_h1_lmg_rpd_handguard_01_base
2300012: m_mtl_wpn_h1_lmg_rpd_receiver_camo
2300014: m_mtl_wpn_h1_lmg_rpd_stock_base
2300016: m_mtl_wpn_h1_sticker_placeholder
2300018: Mesh_0022
2300020: polySurface8
2300022: red_dot_01
3300000: ACOG
3300002: Aimpoint2X_01
3300004: m_mtl_attach_h1_basic_rail_short
3300006: m_mtl_wpn_h1_lmg_rpd_drum_base
3300008: m_mtl_wpn_h1_lmg_rpd_grip_base
3300010: m_mtl_wpn_h1_lmg_rpd_handguard_01_base
3300012: m_mtl_wpn_h1_lmg_rpd_receiver_camo
3300014: m_mtl_wpn_h1_lmg_rpd_stock_base
3300016: m_mtl_wpn_h1_sticker_placeholder
3300018: Mesh_0022
3300020: polySurface8
3300022: red_dot_01
4300000: m_mtl_wpn_h1_lmg_rpd_stock_base
4300002: m_mtl_wpn_h1_lmg_rpd_grip_base
4300004: m_mtl_wpn_h1_lmg_rpd_receiver_camo
4300006: m_mtl_wpn_h1_lmg_rpd_drum_base
4300008: m_mtl_attach_h1_basic_rail_short
4300010: m_mtl_wpn_h1_sticker_placeholder
4300012: m_mtl_wpn_h1_lmg_rpd_handguard_01_base
4300014: Mesh_0022
4300016: polySurface8
4300018: ACOG
4300020: Aimpoint2X_01
4300022: red_dot_01
7400000: Take 001
9500000: //RootNode
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.001
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: