VR模拟枪支打靶,消灭鬼怪,换弹以及上弦等等硬核枪支操作。 使用HTCVive设备,开启SteamVR进行游玩。
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

720 lines
23 KiB

fileFormatVersion: 2
guid: ca84dfa82a770a34faf2f9ddac95981e
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: Bip01
100002: Bip01 Head
100004: Bip01 L Calf
100006: Bip01 L Clavicle
100008: Bip01 L Foot
100010: Bip01 L Forearm
100012: Bip01 L Hand
100014: Bip01 L Thigh
100016: Bip01 L Toe0
100018: Bip01 L UpperArm
100020: Bip01 Neck
100022: Bip01 Pelvis
100024: Bip01 R Calf
100026: Bip01 R Clavicle
100028: Bip01 R Foot
100030: Bip01 R Forearm
100032: Bip01 R Hand
100034: Bip01 R Thigh
100036: Bip01 R Toe0
100038: Bip01 R UpperArm
100040: Bip01 Spine
100042: Bip01 Spine1
100044: Bone01
100046: mesh_Head
100048: mesh_L_Calf
100050: mesh_L_Forearm
100052: mesh_L_Hand
100054: mesh_L_Pelvis
100056: mesh_L_Spine
100058: mesh_L_Spine1
100060: mesh_L_Thigh
100062: mesh_L_UpperArm
100064: mesh_R _Calf
100066: mesh_R_Forearm
100068: mesh_R_Hand
100070: mesh_R_Pelvis
100072: mesh_R_Spine
100074: mesh_R_Spine1
100076: mesh_R_Thigh
100078: mesh_R_UpperArm
100080: //RootNode
400000: Bip01
400002: Bip01 Head
400004: Bip01 L Calf
400006: Bip01 L Clavicle
400008: Bip01 L Foot
400010: Bip01 L Forearm
400012: Bip01 L Hand
400014: Bip01 L Thigh
400016: Bip01 L Toe0
400018: Bip01 L UpperArm
400020: Bip01 Neck
400022: Bip01 Pelvis
400024: Bip01 R Calf
400026: Bip01 R Clavicle
400028: Bip01 R Foot
400030: Bip01 R Forearm
400032: Bip01 R Hand
400034: Bip01 R Thigh
400036: Bip01 R Toe0
400038: Bip01 R UpperArm
400040: Bip01 Spine
400042: Bip01 Spine1
400044: Bone01
400046: mesh_Head
400048: mesh_L_Calf
400050: mesh_L_Forearm
400052: mesh_L_Hand
400054: mesh_L_Pelvis
400056: mesh_L_Spine
400058: mesh_L_Spine1
400060: mesh_L_Thigh
400062: mesh_L_UpperArm
400064: mesh_R _Calf
400066: mesh_R_Forearm
400068: mesh_R_Hand
400070: mesh_R_Pelvis
400072: mesh_R_Spine
400074: mesh_R_Spine1
400076: mesh_R_Thigh
400078: mesh_R_UpperArm
400080: //RootNode
4300000: mesh_L_Forearm
4300002: mesh_L_UpperArm
4300004: mesh_Head
4300006: mesh_L_Hand
4300008: mesh_L_Calf
4300010: mesh_L_Spine
4300012: mesh_L_Spine1
4300014: mesh_R_Pelvis
4300016: mesh_L_Thigh
4300018: mesh_R_Thigh
4300020: mesh_R _Calf
4300022: mesh_L_Pelvis
4300024: mesh_R_Spine
4300026: mesh_R_Spine1
4300028: mesh_R_UpperArm
4300030: mesh_R_Forearm
4300032: mesh_R_Hand
7400000: fallingback
9500000: //RootNode
13700000: mesh_Head
13700002: mesh_L_Calf
13700004: mesh_L_Forearm
13700006: mesh_L_Hand
13700008: mesh_L_Pelvis
13700010: mesh_L_Spine
13700012: mesh_L_Spine1
13700014: mesh_L_Thigh
13700016: mesh_L_UpperArm
13700018: mesh_R _Calf
13700020: mesh_R_Forearm
13700022: mesh_R_Hand
13700024: mesh_R_Pelvis
13700026: mesh_R_Spine
13700028: mesh_R_Spine1
13700030: mesh_R_Thigh
13700032: mesh_R_UpperArm
2186277476908879412: ImportLogs
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Zombie
second: {fileID: 2100000, guid: 4bd180b051e2ca54ebfe82cf04ec20a6, type: 2}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in
copied configuration does not match position in animation file:\n\t'Bip01 L
Thigh' : position error = 26.223314 mm\n\t'Bip01 R Thigh' : position error =
11.409533 mm\n"
animationImportErrors:
animationImportWarnings: "\nClip 'Take 001' has import animation warnings that
might lower retargeting quality:\nNote: Activate translation DOF on avatar to
improve retargeting quality.\n\t'Bip01 Spine' has translation animation that
will be discarded.\n\t'Bip01 Spine1' has translation animation that will be
discarded.\n\t'Bip01 L Thigh' has translation animation that will be discarded.\n\t'Bip01
R Thigh' has translation animation that will be discarded.\n"
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: fallingback
takeName: Take 001
firstFrame: 0
lastFrame: 19
wrapMode: 0
orientationOffsetY: 0
level: -0.03
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 0
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 1
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask:
- path:
weight: 1
- path: Bip01
weight: 1
- path: Bip01/Bip01 Pelvis
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 L Thigh
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 L Thigh/Bip01 L Calf
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 L Thigh/Bip01 L Calf/Bip01 L Foot
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 L Thigh/Bip01 L Calf/Bip01 L Foot/Bip01
L Toe0
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 R Thigh
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 R Thigh/Bip01 R Calf
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 R Thigh/Bip01 R Calf/Bip01 R Foot
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 R Thigh/Bip01 R Calf/Bip01 R Foot/Bip01
R Toe0
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 Head
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 Head/Bone01
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 L Clavicle
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 L Clavicle/Bip01
L UpperArm
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 L Clavicle/Bip01
L UpperArm/Bip01 L Forearm
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 L Clavicle/Bip01
L UpperArm/Bip01 L Forearm/Bip01 L Hand
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 R Clavicle
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 R Clavicle/Bip01
R UpperArm
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 R Clavicle/Bip01
R UpperArm/Bip01 R Forearm
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 R Clavicle/Bip01
R UpperArm/Bip01 R Forearm/Bip01 R Hand
weight: 1
- path: mesh_Head
weight: 0
- path: mesh_L_Calf
weight: 0
- path: mesh_L_Forearm
weight: 0
- path: mesh_L_Hand
weight: 0
- path: mesh_L_Pelvis
weight: 0
- path: mesh_L_Spine
weight: 0
- path: mesh_L_Spine1
weight: 0
- path: mesh_L_Thigh
weight: 0
- path: mesh_L_UpperArm
weight: 0
- path: mesh_R _Calf
weight: 0
- path: mesh_R_Forearm
weight: 0
- path: mesh_R_Hand
weight: 0
- path: mesh_R_Pelvis
weight: 0
- path: mesh_R_Spine
weight: 0
- path: mesh_R_Spine1
weight: 0
- path: mesh_R_Thigh
weight: 0
- path: mesh_R_UpperArm
weight: 0
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 0.01
meshCompression: 0
addColliders: 0
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.01
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 0
importAnimation: 1
copyAvatar: 1
humanDescription:
serializedVersion: 2
human:
- boneName: Bip01 Pelvis
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 L Thigh
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 R Thigh
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 L Calf
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 R Calf
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 L Foot
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 R Foot
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 Head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 L Clavicle
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 R Clavicle
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 L UpperArm
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 R UpperArm
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 L Forearm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 R Forearm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 L Hand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 R Hand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 L Toe0
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 R Toe0
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 Neck
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bone01
humanName: Jaw
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 Spine
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 Spine1
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: Zombie(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: ' Head'
parentName: Zombie(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: ' L Forearm'
parentName: Zombie(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: ' L Pelvis'
parentName: Zombie(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: ' L Thigh'
parentName: Zombie(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: ' R Pelvis'
parentName: Zombie(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: ' R Thigh'
parentName: Zombie(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: Bip01
parentName: Zombie(Clone)
position: {x: -0, y: 0.8729375, z: -0.0032746887}
rotation: {x: -0.50000036, y: 0.49999967, z: 0.49999967, w: 0.50000036}
scale: {x: 0.9999999, y: 0.9999999, z: 1}
- name: Bip01 Pelvis
parentName: Bip01
position: {x: 0, y: 0, z: 0.030417085}
rotation: {x: -0.5, y: 0.5, z: 0.49999934, w: 0.50000066}
scale: {x: 1, y: 0.99999994, z: 0.99999994}
- name: Bip01 Spine
parentName: Bip01 Pelvis
position: {x: -0.09209221, y: -0.00021041452, z: 0.00000012800527}
rotation: {x: -0.0000020018456, y: 0.00000062178015, z: 0.09843173, w: 0.99514383}
scale: {x: 1, y: 0.99999994, z: 0.99999994}
- name: Bip01 L Thigh
parentName: Bip01 Spine
position: {x: 0.09034889, y: -0.017835407, z: 0.0801167}
rotation: {x: 0.10198444, y: 0.99180675, z: -0.007667819, w: 0.07654933}
scale: {x: 1, y: 1.0000001, z: 1}
- name: Bip01 L Calf
parentName: Bip01 L Thigh
position: {x: -0.40058425, y: 0, z: 0}
rotation: {x: -0.0000000039786157, y: -0.000000007833632, z: 0.088544354, w: 0.99607223}
scale: {x: 1.0000001, y: 1, z: 1}
- name: Bip01 L Foot
parentName: Bip01 L Calf
position: {x: -0.40058425, y: 0, z: 0}
rotation: {x: -0.10165291, y: 0.08623438, z: -0.083217114, w: 0.9875755}
scale: {x: 1, y: 0.99999994, z: 1}
- name: Bip01 L Toe0
parentName: Bip01 L Foot
position: {x: -0.09213435, y: 0.118572555, z: 0}
rotation: {x: -0.000000015454312, y: 0.000000015454312, z: -0.7071068, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: Bip01 R Thigh
parentName: Bip01 Spine
position: {x: 0.09034889, y: -0.017834948, z: -0.08011678}
rotation: {x: 0.101984255, y: 0.99180675, z: 0.007670498, w: -0.07654973}
scale: {x: 1, y: 1.0000001, z: 1.0000001}
- name: Bip01 R Calf
parentName: Bip01 R Thigh
position: {x: -0.40058428, y: 0.0000000011920929, z: 0.000000019073486}
rotation: {x: 0.0000000014635798, y: 0.000000015090022, z: 0.088544354, w: 0.99607223}
scale: {x: 1.0000001, y: 1.0000001, z: 1}
- name: Bip01 R Foot
parentName: Bip01 R Calf
position: {x: -0.40058422, y: -0.000000009536743, z: 0}
rotation: {x: 0.10165291, y: -0.08623447, z: -0.08321711, w: 0.9875754}
scale: {x: 0.99999994, y: 0.9999999, z: 1}
- name: Bip01 R Toe0
parentName: Bip01 R Foot
position: {x: -0.09213435, y: 0.11857254, z: 0}
rotation: {x: 0.000000015454313, y: -0.000000015454313, z: -0.7071068, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: Bip01 Spine1
parentName: Bip01 Spine
position: {x: -0.2695715, y: -0.00020002364, z: -5.54719e-10}
rotation: {x: -9.823442e-14, y: 0.00000015035671, z: -0.05420994, w: 0.9985296}
scale: {x: 1, y: 1, z: 1}
- name: Bip01 Neck
parentName: Bip01 Spine1
position: {x: -0.25273368, y: -0.000066537854, z: -1.845001e-10}
rotation: {x: 1.5262368e-14, y: 0.0000011396826, z: -0.41090375, w: 0.91167873}
scale: {x: 1, y: 1, z: 0.99999994}
- name: Bip01 Head
parentName: Bip01 Neck
position: {x: -0.12610061, y: 0, z: 0}
rotation: {x: -4.9632846e-13, y: -0.0000009903237, z: 0.35705414, w: 0.9340837}
scale: {x: 0.99999994, y: 1, z: 0.99999994}
- name: Bone01
parentName: Bip01 Head
position: {x: -0.01947052, y: 0.027223773, z: 0}
rotation: {x: -0.58497006, y: 0.8110549, z: 0.00000041840318, w: 0.0000005801117}
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
- name: Bip01 L Clavicle
parentName: Bip01 Neck
position: {x: -0, y: 0.000100326535, z: 0.028040826}
rotation: {x: -0.57404083, y: -0.25900236, z: 0.70805144, w: -0.31946525}
scale: {x: 0.99999994, y: 1, z: 0.99999994}
- name: Bip01 L UpperArm
parentName: Bip01 L Clavicle
position: {x: -0.15238847, y: 0.000000009536743, z: 0}
rotation: {x: -0.11664296, y: 0.078782454, z: 0.002899706, w: 0.99004006}
scale: {x: 1.0000001, y: 1, z: 1.0000001}
- name: Bip01 L Forearm
parentName: Bip01 L UpperArm
position: {x: -0.31570095, y: -0.000000038146972, z: 0}
rotation: {x: -0.0063674115, y: 0.020914027, z: 0.04122542, w: 0.99891067}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
- name: Bip01 L Hand
parentName: Bip01 L Forearm
position: {x: -0.24035, y: -0.000000038146972, z: 0.00000015258789}
rotation: {x: -0.6549012, y: -0.11037253, z: -0.2659261, w: 0.6987171}
scale: {x: 1.0000001, y: 1, z: 1.0000001}
- name: Bip01 R Clavicle
parentName: Bip01 Neck
position: {x: -0, y: 0.00010047913, z: -0.02804082}
rotation: {x: 0.57403994, y: 0.2590004, z: 0.7080522, w: -0.3194668}
scale: {x: 1, y: 1, z: 1}
- name: Bip01 R UpperArm
parentName: Bip01 R Clavicle
position: {x: -0.15238845, y: 0.0000000047683715, z: 0}
rotation: {x: 0.116643, y: -0.07878099, z: 0.0028995269, w: 0.99004024}
scale: {x: 0.99999994, y: 0.9999999, z: 0.99999994}
- name: Bip01 R Forearm
parentName: Bip01 R UpperArm
position: {x: -0.31570107, y: -0.000000038146972, z: 0}
rotation: {x: 0.006367503, y: -0.020914288, z: 0.041225363, w: 0.9989107}
scale: {x: 0.99999994, y: 1, z: 1}
- name: Bip01 R Hand
parentName: Bip01 R Forearm
position: {x: -0.24034995, y: -0.000000076293944, z: -0.000000076293944}
rotation: {x: 0.6549012, y: 0.11037252, z: -0.26592615, w: 0.6987171}
scale: {x: 1, y: 1, z: 1}
- name: L Calf
parentName: Zombie(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: L Hand
parentName: Zombie(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: L Spine
parentName: Zombie(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: L Spine1
parentName: Zombie(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: L UpperArm
parentName: Zombie(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: R Calf
parentName: Zombie(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: R Forearm
parentName: Zombie(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: R Hand
parentName: Zombie(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: R Spine
parentName: Zombie(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: R Spine1
parentName: Zombie(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: R UpperArm
parentName: Zombie(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: fe2eb0b4e90413643a3ddc78c368140f,
type: 3}
animationType: 3
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: