VR模拟枪支打靶,消灭鬼怪,换弹以及上弦等等硬核枪支操作。 使用HTCVive设备,开启SteamVR进行游玩。
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// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
Shader "Unlit/HighLight"
{
Properties
{
_Color("Color",COLOR) = (1,1,1,1)
_Alpha("Alpha",Range(0,1)) = 1
}
SubShader
{
Tags { "RenderType"="Opaque"
"Queue"="Overlay+200"}
LOD 100
Pass
{
Cull Front Lighting Off ZWrite Off ZTest Always
//Blend SrcAlpha OneMinusSrcAlpha
Blend OneMinusDstColor One
CGPROGRAM
#pragma vertex vert
#pragma fragment frag
// make fog work
#pragma multi_compile_fog
#include "UnityCG.cginc"
float4 vert (float4 vertex : POSITION) : SV_POSITION
{
return UnityObjectToClipPos(vertex);
}
// color from the material
fixed4 _Color;
fixed _Alpha;
// pixel shader, no inputs needed
fixed4 frag () : SV_Target
{
return _Color*_Alpha; // just return it
}
ENDCG
}
}
}