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45 lines
1.4 KiB
45 lines
1.4 KiB
using HTC.UnityPlugin.Utility; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class PlayGroundManager : MonoBehaviour |
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{ |
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private static List<Draggable> draggablesCache = new List<Draggable>(); |
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private Dictionary<int, RigidPose> poseTable = new Dictionary<int, RigidPose>(); |
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private void Awake() |
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{ |
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draggablesCache.Clear(); |
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GetComponentsInChildren(draggablesCache); |
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for (int i = 0, imax = draggablesCache.Count; i < imax; ++i) |
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{ |
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var dt = draggablesCache[i].transform; |
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poseTable[dt.GetInstanceID()] = new RigidPose(dt); |
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} |
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draggablesCache.Clear(); |
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} |
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public void ResetPositions() |
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{ |
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draggablesCache.Clear(); |
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GetComponentsInChildren(draggablesCache); |
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for (int i = 0, imax = draggablesCache.Count; i < imax; ++i) |
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{ |
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var dt = draggablesCache[i].transform; |
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RigidPose pose; |
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if (poseTable.TryGetValue(dt.GetInstanceID(), out pose)) |
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{ |
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dt.position = pose.pos; |
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dt.rotation = pose.rot; |
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var rb = dt.GetComponent<Rigidbody>(); |
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if (rb != null) |
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{ |
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rb.velocity = Vector3.zero; |
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rb.angularVelocity = Vector3.zero; |
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} |
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} |
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} |
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draggablesCache.Clear(); |
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} |
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}
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