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95 lines
3.0 KiB
95 lines
3.0 KiB
using HTC.UnityPlugin.ColliderEvent; |
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using HTC.UnityPlugin.Utility; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class ResetButton : MonoBehaviour |
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, IColliderEventPressUpHandler |
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, IColliderEventPressEnterHandler |
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, IColliderEventPressExitHandler |
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{ |
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public Transform[] effectTargets; |
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public Transform buttonObject; |
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public Vector3 buttonDownDisplacement; |
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[SerializeField] |
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private ColliderButtonEventData.InputButton m_activeButton = ColliderButtonEventData.InputButton.Trigger; |
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private RigidPose[] resetPoses; |
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private Vector3 buttonOriginPosition; |
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private HashSet<ColliderButtonEventData> pressingEvents = new HashSet<ColliderButtonEventData>(); |
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public ColliderButtonEventData.InputButton activeButton |
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{ |
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get |
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{ |
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return m_activeButton; |
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} |
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set |
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{ |
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m_activeButton = value; |
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// set all child MaterialChanger heighlightButton to value; |
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var changers = ListPool<MaterialChanger>.Get(); |
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GetComponentsInChildren(changers); |
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for (int i = changers.Count - 1; i >= 0; --i) { changers[i].heighlightButton = value; } |
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ListPool<MaterialChanger>.Release(changers); |
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} |
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} |
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private void Start() |
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{ |
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resetPoses = new RigidPose[effectTargets.Length]; |
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for (int i = 0; i < effectTargets.Length; ++i) |
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{ |
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resetPoses[i] = new RigidPose(effectTargets[i]); |
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} |
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buttonOriginPosition = buttonObject.position; |
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} |
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#if UNITY_EDITOR |
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protected virtual void OnValidate() |
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{ |
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activeButton = m_activeButton; |
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} |
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#endif |
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public void OnColliderEventPressUp(ColliderButtonEventData eventData) |
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{ |
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if (pressingEvents.Contains(eventData) && pressingEvents.Count == 1) |
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{ |
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for (int i = 0; i < effectTargets.Length; ++i) |
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{ |
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var rigid = effectTargets[i].GetComponent<Rigidbody>(); |
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if (rigid != null) |
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{ |
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rigid.MovePosition(resetPoses[i].pos); |
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rigid.MoveRotation(resetPoses[i].rot); |
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rigid.velocity = Vector3.zero; |
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//rigid.angularVelocity = Vector3.zero; |
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} |
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else |
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{ |
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effectTargets[i].position = resetPoses[i].pos; |
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effectTargets[i].rotation = resetPoses[i].rot; |
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} |
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} |
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} |
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} |
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public void OnColliderEventPressEnter(ColliderButtonEventData eventData) |
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{ |
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if (eventData.button == m_activeButton && pressingEvents.Add(eventData) && pressingEvents.Count == 1) |
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{ |
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buttonObject.position = buttonOriginPosition + buttonDownDisplacement; |
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} |
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} |
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public void OnColliderEventPressExit(ColliderButtonEventData eventData) |
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{ |
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if (pressingEvents.Remove(eventData) && pressingEvents.Count == 0) |
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{ |
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buttonObject.position = buttonOriginPosition; |
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} |
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} |
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}
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