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60 lines
1.6 KiB
60 lines
1.6 KiB
//========= Copyright 2016-2018, HTC Corporation. All rights reserved. =========== |
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using HTC.UnityPlugin.Utility; |
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using HTC.UnityPlugin.VRModuleManagement; |
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using UnityEngine; |
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namespace HTC.UnityPlugin.Vive |
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{ |
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// This script set custom device height depends on loaded VR device, |
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// Daydream need additional height for device so |
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// we can control camera-rig like using room-scale VR devices |
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public class CustomDeviceHeight : MonoBehaviour |
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{ |
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[SerializeField] |
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private float m_height = 1.3f; |
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public float height |
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{ |
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get { return m_height; } |
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set { if (ChangeProp.Set(ref m_height, value)) { UpdateHeight(); } } |
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} |
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#if UNITY_EDITOR |
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private void OnValidate() |
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{ |
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if (Application.isPlaying && isActiveAndEnabled && VRModule.Active) |
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{ |
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UpdateHeight(); |
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} |
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} |
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#endif |
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private void OnEnable() |
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{ |
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VRModule.onActiveModuleChanged += OnActiveModuleChanged; |
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VRModule.Initialize(); |
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} |
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private void OnDisable() |
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{ |
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VRModule.onActiveModuleChanged -= OnActiveModuleChanged; |
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} |
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private void OnActiveModuleChanged(VRModuleActiveEnum activeModule) |
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{ |
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UpdateHeight(); |
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} |
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public void UpdateHeight() |
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{ |
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switch (VRModule.activeModule) |
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{ |
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case VRModuleActiveEnum.DayDream: |
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var pos = transform.localPosition; |
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transform.localPosition = new Vector3(pos.x, m_height, pos.y); |
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break; |
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} |
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} |
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} |
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} |