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19 lines
320 B
19 lines
320 B
using UnityEngine; |
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public class RotateAround : MonoBehaviour |
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{ |
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public Transform Target; |
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public float Speed = 1f; |
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protected Vector3 m_TargetPosition; |
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void Start() |
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{ |
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m_TargetPosition = Target.position; |
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} |
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void Update() |
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{ |
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transform.RotateAround(m_TargetPosition, Vector3.up, Time.deltaTime * Speed); |
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} |
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}
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