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31 lines
763 B
31 lines
763 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.Events; |
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using HTC.UnityPlugin.Vive; |
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using HTC.UnityPlugin.ColliderEvent; |
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public class GunSwiftArch : MonoBehaviour,IColliderEventPressDownHandler,IColliderEventPressUpHandler{ |
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public bool isTouchSwiftArch; |
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public bool isPressed; |
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// Use this for initialization |
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void Start () { |
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isTouchSwiftArch = false; |
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} |
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// Update is called once per frame |
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void Update () { |
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} |
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public void OnColliderEventPressDown(ColliderButtonEventData eventData) |
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{ |
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isTouchSwiftArch = true; |
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isPressed = true; |
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} |
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public void OnColliderEventPressUp(ColliderButtonEventData eventData) |
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{ |
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isTouchSwiftArch = false; |
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} |
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}
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