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20 lines
617 B
20 lines
617 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class SaveObject : MonoBehaviour { |
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public int id; |
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public int type; |
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public GameObject self_; |
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public void SaveObjMassage() { |
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SaveSystem.SetString("Object" + id + "name",self_.name); |
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SaveSystem.SetInt("Object" + id + "type", type); |
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SaveSystem.SetVector3("Object" + id + "pos", self_.transform.position); |
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SaveSystem.SetVector3("Object" + id + "angle", self_.transform.localEulerAngles); |
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SaveSystem.SetVector3("Object" + id + "scale", self_.transform.localScale); |
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} |
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}
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