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27 lines
723 B
27 lines
723 B
using System; |
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using UnityEngine; |
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namespace UnityStandardAssets.Vehicles.Car |
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{ |
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// this script is specific to the supplied Sample Assets car, which has mudguards over the front wheels |
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// which have to turn with the wheels when steering is applied. |
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public class Mudguard : MonoBehaviour |
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{ |
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public CarController carController; // car controller to get the steering angle |
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private Quaternion m_OriginalRotation; |
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private void Start() |
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{ |
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m_OriginalRotation = transform.localRotation; |
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} |
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private void Update() |
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{ |
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transform.localRotation = m_OriginalRotation*Quaternion.Euler(0, carController.CurrentSteerAngle, 0); |
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} |
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} |
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}
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